Serilum
Mods by Serilum
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đ Collective is a shared library with common code for all of Serilum's mods.
đ˛ Allows specifying which biome players will spawn in on new world creation.
đŋ Adds a configurable chance for mobs to drop their head, using vanilla resources only.
đ Spawns a chest and armor stand with player items on death, a gravestone alternative.
đ˛ Harvest full trees and huge mushrooms instantly with an axe. Includes fast leaf decay and sapling placement.
đ Press G to toggle the brightness/gamma in-game to maximum and get fullbright night vision.
đ Automatically refills the player's hand when using the final item if a replacement exists.
âī¸ Harvest entire ore veins instantly and drop ore items at the initial block position. An updated alternative to the vein miner / veinminer mods.
đē While teleporting via commands, portals or Waystones, pets and mounts will be teleported too!
đē Shows a list in the GUI/HUD of all tamed non-sitting followers around.
đ˛ Randomizes the flowers spawned by bonemeal, allowing all (modded) types to spawn everywhere.
đ Sets a difficulty in any world, optionally locked, or force a hardcore mode requirement.
đĢ Easy creation of (modded) enchanted items via commands with levels above the default limit.
đĻ Give all new players joining the world configurable starter gear, items and/or potion effects. It can overwrite the initial inventory, or add the items after. Compatible with FTB Team Islands.
đĒ Multiple identical double doors, trapdoors and fence gates can be opened simultaneously.
đ Allows players to dismount/remove/exit entities/mobs from mounted entities without breaking them.
đ Removes those pesky slimes when you're trying to be creative in a superflat world.
đ´ Makes the totem of undying effect work when it's anywhere in the inventory.
đĨ𩹠Creates an area around the (soul) campfire where players and passive mobs receive regeneration.
âž Prevents villager trades from locking up, making them always available. Trade away!
đĢ Allows easy takeoff by elytra/colytra with a firework from the ground without jumping.
đ A minimalistic mod that makes the Ender Dragon drop an elytra on death.
đ Tiny bees, or big! Bigger group spawns, increased hive space, stinger functionality and more.
đĄ The shield is hidden and provides protection passively when held idle in the offhand.
đ Rings a bell held in the offhand when something's on the line while fishing.
đŋ Allows the collection of player heads via command or death event.
đĒ Allows Shulkers to drop two or more shells and ignore their default drop chance.
đ Removes the cooldown in between trying to attract animals with their desired food.
đ When breaking a scaffolding block, all chained blocks will drop at the block's position.
â đ´ Allows skeleton horses to spawn naturally with a skeleton riding it and other tweaks.
đą Allows players to use normal seeds to transform dirt into (tall) grass.
âī¸ Create custom named regions/towns/zones with a radius using signs, with join/leave messages via GUI.
đą Keeps farmland soil tilled below a stem block (melon/pumpkin) after harvesting.
â Hides the Experimental Settings Warning when trying to create or load a modded world.
đ¸ Takes a screenshot every time an advancement is achieved. Document your progress!
â° Shows the time/days played in the GUI/HUD with a clock in the inventory.
âī¸ Add any extra item drops to entities via commands and config, drop chance supported.
đĨ Prevents hostile mob spawns and burns them around the campfire in a configurable radius.
đą Automatically replants/replaces/reseeds crops harvested with a hoe by using the drops. Works with wheat, carrots, potatoes, beetroots, netherwart and cocoa beans.
đŽđ Allows both red and brown mooshrooms to spawn naturally in their biome.
đŖ Allows the creation of nether portals with crying obsidian blocks.
đŽ Spreads (nether) blocks to the overworld around nether portals in a configurable radius.
âī¸ Hitting mobs with a snowball will freeze them for a configurable amount of time.
đĨ Chicken eggs on hay blocks hatch safely into chicks just before they despawn.
đ§ Shows direction and coordinates in the GUI/HUD with a compass in the inventory.
đŧī¸ Adds basic functionality to edit the style and buttons of Minecraft's main menu, change the window title and set a new icon.
đ¨ Repair placed anvils with iron ingots and damage them with obsidian.
â Extends bonemeal behaviour. Instant grow with sneak, grow netherwart+cacti+sugarcane and other tweaks.
đ° Patches the anvil to set the default level cost, material cost and percentage repaired.
đ All villages receive a randomized name, shown in the GUI via the Areas mod.
â The grindstone (wet stone) can temporarily increase the damage of tools used on it.
đ˛ Gives new shulker spawns a random shell color based on a configurable list.
đ§ââī¸đž Allows changing the default chance a zombie spawns as the villager variant.
đŽ Allows the creation of smaller nether portals, specifically 1x2, 1x3 and 2x2.
đŦ Sends players who join a world for the first time a configurable message.
đ§ââī¸ Allows giants to spawn naturally with custom AI (based on zombies) and other tweaks.
đˇ Spiders and cave spiders can periodically produce a cobweb/spiderweb when a player is close.
đ¨ All metal-containing items are recyclable in a furnace and return raw materials.
đ Mushrooms can be placed on the surface in daylight and in any brightness.
đž Allows all mobs which can carry equipment to pick up items from the floor.
đ Adds nametag crafting recipe, command, and named entities drop their tag on death.
đ Allows creepers to spawn charged in order to increase the game's difficulty.
âī¸ Place conduits in front, makes placing conduit prismarine blocks easier and other tweaks.
đˇ Makes Piglins and Hoglins be able to survive in the overworld, unless they're weakened.
đž Makes hay bales negate fall damage entirely, Assassin's Creed style.
đŦ A highly configurable mod to change the chat style and colour on the client.
đŧī¸ Easily cycle through placed paintings by right-clicking them with another painting in hand.
đļ Allows players to easily move boats without breaking them by holding right click.
đ§Ŋ Each extra sponge block placed next to one another increases the water absorption radius.
đ Makes players bounce configurably higher on beds and prevents fall damage on them.
đ¸ Automatically compress screenshots taken in-game to lower file size with various config options.
đ Easily pick up and move minecarts without breaking them by holding right click.
âī¸ Easily place beacon bases by right-clicking the beacons with mineral blocks.
đĨ Respawn interdimensionally with short fire resistance inside a preferred campfire with altered block mechanics. Place unlit, lighting it will create a home camp spawn point. Remove waterlogging.
đ Also Sleep Later! Make players go to bed at a different time.
âī¸ Disables mob spawners whenever they are surrounded by 5 torches.
đ Toggle the visiblity of the recipe book icon in crafting GUI screens.
đ Hide your offhand and/or main hand in first person, optionally while holding specific items like a torch, totem of undying or a shield.
đ Ghasts drop their tears periodically when a player is close, allowing sustainable farming.
đģ SpookyJam 2023: Be careful around flowers at night.. they might transform into monsters!
â Adds a portable functionality to certain items, which allows for quick access without placement. Works with beds, crafting tables, ender chests and shulker boxes among others.
đž Allows the creation of experience bottles (bottles o' enchanting) from your own gathered xp.
đ Players can find minerals inside stone-type blocks when mining in the overworld and nether.
đą Improves the trident. Hold a water bucket to use a more powerful riptide anywhere.
đī¸ Allows the creation of buildings on initial world generation at spawn via schematic files.
đ Adds a chance for husks to spawn naturally everywhere in place of a zombie.
â Displays time remaining text inside the mob effect badge on the screen.
đž Allows players to breathe in empty glass bottles under water for more oxygen.
đ Extract poison from cave spiders, pufferfish and bees with an empty glass bottle.
đĒ Shulkers will respawn at their death location after a configurable delay, farm shells sustainably.
đ Makes search queries remain inside the creative inventory during tab switching and closing.
đĒļ Prevents farmland blocks from being trampled while having Feather/Slow Falling.
đˇī¸ Adds a chance for cave spiders to spawn naturally underground instead of a spider.
â Makes wither skeletons always drop their skull on death.
đ Gives tamable baby animals a pre-defined name.
đŽđ Adds a chance for mooshrooms to spawn naturally everywhere in place of a cow.
đ Allows riding horses without a saddle with tweaked game mechanics.
đŖ Automatically re-casts the fishing rod line for a player when an item is caught.
đž Faster crop block breaking, increased hoe radius and the ability to un-till soil.
đ Makes the end portal craftable, movable and available in survival plus other tweaks.
â Displays a symbol next to enchanted item tooltips when they reach their max level.
â Disables drowned zombie spawns around the player when the conduit effect is active.
â Adds a chance for strays to spawn naturally everywhere in place of a skeleton.
đ¤ Adds to ability for in-game players to give each other itemstacks without dropping/tossing them.
đĒĩ Better sign editing functionality. Shift to the next and previous line during typing.
đ Living entities drop all their possible loot in a configurable amount, looting enchant supported.
âī¸ Set potion effects for all living entities to have permanently and to inflict.
ÂŠī¸ Allows changing the content and behaviour of the credits screen, including the end poem.
đ§âđž Gives all villager entities a default or custom name to liven up the world.
đ Sets the spawn point in a new world to the center of a village.
đ¸ Breaks spider webs/cobwebs with a configurable delay when walking through.
đ§ââđ´ Allows zombie horses to spawn with a zombie riding it and other tweaks.
âī¸ Easy to configure welcome messages for server players logging in with URL support.
đ§ââ Returns the ability for zombie spawners to spawn the villager variant, removed in 1.11.
đ§ââ Prevents zombies from targeting and breaking down doors.
đ Allows the use of the enchantment table under water with maximum levels via bookshelves.
â Removes all durability from items, allowing infinite uses. Similar to Terraria and Stardew Valley.
đ Makes various changes to wool-type block recipes, string conversion and the dyeing process.
â° Broadcasts an informational death message whenever a villager passes away.
đ Adds an on-the-go zoom functionality hotkey using the spyglass item.





















































































































