Flower Mimics
by Serilum
Flower Mimics turns some flowers into mobs at night, so players walking through a field may meet a monster where a flower stood.
What it does
When a player walks near flowers at night, each flower it encounters has a chance to become a mimic, a mob that appears in place of the flower. The default chance is 1 in 50. A lightning strike marks the spawn, and the mimic gets a custom name. Killing it drops extra items and experience, and the original flower can be placed back where it stood. The mod was made for the SpookyJam 2023 event and is published for Fabric, Forge, NeoForge and Quilt. It requires Collective.
The behavior is set in a config file. Server owners choose which flowers can become mimics, the chance per flower, the amount of extra experience, and whether mimics appear only at night. They can also decide whether the flower block is removed on spawn, whether it drops or returns on death, and whether manually placed or bone-mealed flowers are excluded. The search radius around the player, 15 blocks by default, can be changed up to 30.
Players join without it, since only the server has to run the mod. Files cover 1.18.2 – 26.3 in 25 release versions, with 26.3.0-2.3 as the latest build, released on 2026-10-02. The code is not open source, and all rights are reserved.
Key features
Flower-to-mob transformation
Flowers near the player can turn into mimic mobs, with a configurable per-flower chance.
Night-only spawns
Mimics can be limited to nighttime, and their possibilities can reset when the day turns into night.
Bonus loot and experience
Killing a mimic drops extra items and experience, and the amount of experience is configurable.
Flower restoration
The original flower can be placed back where it stood, or a flower block can be placed where the mimic dies.
Lightning and custom names
Lightning strikes when a mimic spawns or a flower returns, and each mimic has a custom name.
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x6 of 6 versions with builds
1.19.x1 of 1 version with builds
1.18.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Spooky events on servers
Server owners running seasonal events can add a Halloween-style hazard to flower fields without changing the world.
Adventure maps
Map makers can use the per-flower chance and radius settings to set how often players meet mimics.
Who it’s for: Server owners who want a configurable night hazard in the form of flower mobs, and adventure map makers who prefer a light-touch spooky mechanic.
Questions
Does Flower Mimics need Collective?
Do players need to install Flower Mimics?
Can mimics appear during the day?
Which game versions are supported?
In the catalog
Flower Mimics is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 8,071 mods support Minecraft 26.3.
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What the author says
Flower Mimics is a mod made for SpookyJam 2023. It's highly configurable. By default, whenever a player walks around at night, any flower can be a mimic and turn into a mob. When this happens, lightning will strike. The mimic will have a custom name. When the player kills the mimics, extra items and experience are…
Official listing
- Modrinth page
- modrinth.com/mod/flower-mimics
- Owner
- Serilum
- Published
- 2023-10-30
- Updated on Modrinth
- 2026-10-02
- Facts verified
- 2026-10-15
