Healing Campfire
by Serilum
Players who rest near a lit campfire can receive regeneration inside a configurable radius, and Healing Campfire sets that radius, the effect strength and the lighting rules.
What it does
Around each campfire the mod applies a regeneration effect to nearby players, and optionally to passive mobs. The radius, effect level and duration are all set in the config, with the radius defaulting to 16 blocks and the level defaulting to 1. Modded passive entities are healed as well, unless they are classified as monsters. When a player has half of the regeneration effect left and stands near the campfire, the effect duration is refreshed.
Both normal and soul campfires can provide the effect, and each type can be switched off separately. By default the campfire must be lit to work, and an option lets it work only while it is signalling. Effect particles can be hidden to keep the area visually clean.
Healing Campfire requires Collective. It runs on the server alone, so players join without installing anything. The mod is published for Fabric, Forge, NeoForge and Quilt across 29 release versions, 1.16.5 – 26.3, and is released under All rights reserved. It is not open source, though the source code and issue tracker are public.
Key features
Regeneration radius
Players inside a set number of blocks around a campfire receive regeneration, with the radius configurable up to 64 blocks.
Passive mob healing
Passive mobs in range can be healed too, including modded passive entities that are not classified as monsters.
Soul campfire support
Soul campfires can be used alongside normal campfires, and each type has its own on or off setting.
Lit and signalling checks
The effect can require the campfire to be lit, or to be signalling, before it applies.
Adjustable effect
The regeneration level, effect duration and particle visibility are all set in the config.
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
1.19.x3 of 3 versions with builds
1.18.x1 of 1 version with builds
1.16.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Base camps
A campfire placed in a camp gives players nearby a steady regeneration while they work or wait.
Passive farms
Animals kept near a campfire can be healed when the passive mob option is enabled.
Who it’s for: Server owners who want campfires to matter during long adventures, and players who build camps around them.
How it compares
Campfire Regen is server-side only and open source under the GNU General Public License v3.0 only, with files for Fabric, Forge and NeoForge across 1.20.1 – 26.3. Soothing Campfires is also server-side only and open source under CC0 1.0 Universal, but is published for Fabric alone, across 1.21 – 26.1.2. Campfire Buff is Fabric only, for 1.21.10, and is not open source. Healing Campfire covers the same four loaders and the broadest version range, but is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Healing Campfire | Fabric, Forge, NeoForge and Quilt | 1.16.5 – 26.3 | Server-side only | 2026-10-02 |
| Campfire Regen | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Server-side only | 2026-09-24 |
| Soothing Campfires | Fabric | 1.21 – 26.1.2 | Server-side only | 2026-04-12 |
| Campfire Buff | Fabric | 1.21.10 | Server-side only | 2025-11-02 |
Questions
Does Healing Campfire need Collective?
Does a player need the mod to receive the effect?
Does the campfire work without being lit?
In the catalog
Healing Campfire is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 8,071 mods support Minecraft 26.3.
More from Serilum
Similar mods
What the author says
Healing Campfire creates an area around the campfire where players and/or passive mobs receive the regeneration effect in a configurable radius. Modded passive entities will be healed as well as long as they are not classified as " EntityClassification.Monster ". When the entity has half of the remaining regeneration…
Official listing
- Modrinth page
- modrinth.com/mod/healing-campfire
- Owner
- Serilum
- Published
- 2022-09-01
- Updated on Modrinth
- 2026-10-02
- Facts verified
- 2026-10-15
