All mods
145 mods match your filters.
Using async path-tracing to hide Block-/Entities that are not visible
Memory usage optimizations
Speed up immediate mode rendering in Minecraft
Reduce resource usage while Minecraft is in the background, idle, or on battery.
Optimization mod that focuses on things other than rendering
A powerful, mod-friendly, FOSS client performance mod for NeoForge
A simple mod to fix various problems with packets, nbt and timeouts.
Makes resource packs load in the background, allowing you to do other things while waiting!
Improves performance by tweaking mob despawn rules. Say bye to pesky unintentional persistent mobs.
Modern desktop graphics application framework and low-level 3D graphics engine
Shows a GUI after Minecraft crashes, immediately showing and analyzing all affected logs.
Pre-generates chunks, quickly and efficiently
A mod that aims to optimize the minecraft server.
Performance improvements for vanilla AI, with the ability to turn off certain AI behaviors
An efficient and non-locational redstone dust implementation
Speed up your world loading by removing unneeded chunks.
Port of Sodium Extra to work with Embeddium/Rubidium on (Neo)Forge
Completely removes recipe book from the game, optimizing player data.
Reduce GPU and CPU usage automatically when no user operation exists.
[NOTE: This mod is now only intended for use with pre-existing Faster Random worlds]
A modpack utility mod that allows to disable spawning of any entity.
Structure blocks. But bigger (and optimised). Up to 512 blocks!
Library - mod. Needed for my mods. Contains a set of utilities, custom config, abstractions and more.
Modpack utility mod that allows to disable items and/or its interactions. Also removes them from creative tabs, recipes, trades, and JEI/REI/EMI.





















