All mods
9,423 mods match your filters.
Highlight changes the visualization of specific blocks in the game to have more aligned selections to their models.
An over-engineered Zoom mod by Nolij
Lots of Vanilla styled structrues to fill up the end dimension with life!
A subtle-ish overhaul of vanilla Overworld biomes! Reworked!
Enhances and creates new villages and pillager outposts, that perfectly fit into your Minecraft world.
Give your rare items a fancier tooltip! Also adds additional tooltip configuration options.
A common set of Utilities, designed for over 50 versions of Minecraft!
Adds your main inventory, potion effects and your equipments to your HUD. And few other features.
📦 Give all new players joining the world configurable starter gear, items and/or potion effects. It can overwrite the initial inventory, or add the items after. Compatible with FTB Team Islands.
Adds culling to leaf blocks, providing a huge performance boost over vanilla.
Functional minimalistic Unit Frames for the modern Minecrafter
There, I fixed Minecraft for you. Various optional tweaks to improve Minecraft Quality of Life.
A nether biome overhaul combined with challenging structures to conquer, unique weapons to obtain, and tricky mobs to defeat.
Allows you to rotate, balance or clear crafting grids by the press of a button.
Expand health, armor and armor toughness bars beyond vanilla. Nice and compact without confusing colors.
Your mods button, your way. Where you want it, and how you want it!
Vanilla stone types in plenty of variations for all your building needs.
A Mod that prevents ticking-related crashes from bricking worlds
Lots of new features and improvements for the Spyglass, plus a standalone zooming mode!
Prevents Incorrect Tag Entries from breaking an entire Tag
Nuit Interoperability for OptiFine/MCPatcher and legacy FabricSkyBoxes sky formats
Help your friends back up after they die (if you can make it in time)
A simplistic, vanilla-friendly collection of new structures.
Changes the renderer of the bed to use json models instead of a block entity renderer!






















