Animus
by Saereth
Animus, a Forge and NeoForge magic mod, expands Blood Magic with sigils, rituals, weapons and a shared Soul Network for teams.
What it does
Animus builds on Blood Magic and adds new sigils, rituals and weapons. Sigils such as Storm, Consumption, Transposition and Heavenly Wrath change how a bound item or ritual behaves. Items can be bound to a player so a friend can use them, and a bound key lets a player share Life Essence with teammates.
Several connected systems depend on Blood Magic, Geckolib, Modonomicon and Neo Vitae, which are required, while Ars Nouveau, Curios API, Dynamic Trees, EvilCraft, Iron's Spells 'n Spellbooks, Just Enough Items (JEI), Malum and Patchouli are optional. A Patchouli guidebook documents the features, recipes and mechanics. The mod is open source under the MIT License and runs on the client and on the server, so both sides need it.
Key features
Sigil set
Sigils such as Storm, Consumption, Transposition and Heavenly Wrath add new effects to bound items and rituals.
Shared Soul Network
Bound keys and a single Soul Network let a team power sigils, weapons and rituals from one pool of Life Essence.
Portable tools
Tools can draw from the Soul Network, and an offhand curio slot can hold a bound item for quick use.
Teleposer integration
Blocks can store a binding that teleports entities across dimensions, and placing a block on top activates it.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 3
Use cases
Team play on a server
One player can focus on Life Essence generation while others focus on combat, all feeding the same Soul Network.
Solo blood mage
A single player can use the sigils, rituals and guidebook without relying on any teammates.
Who it’s for: Players who already use Blood Magic, and server owners who want shared magic systems for a group. The mod needs Blood Magic, Geckolib, Modonomicon and Neo Vitae installed alongside it.
How it compares
Sanguine Neural Networks is also open source under the MIT License, runs on Forge and NeoForge, and covers 1.20.1 – 26.1.2 with the client and server environment. Blood Arsenal Reawakened is Forge only, covers 1.16.5 – 1.20.1, uses the Creative Commons Attribution 4.0 license and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Animus | Forge and NeoForge | 1.20.1 – 26.1.2 | Client and server | 2026-10-15 |
| Sanguine Neural Networks | Forge and NeoForge | 1.20.1 – 26.1.2 | Client and server | 2026-10-11 |
| Blood Arsenal Reawakened | Forge | 1.16.5 – 1.20.1 | Client and server | 2026-07-15 |
Questions
Does Animus need Blood Magic?
Does Animus have to be installed on the server?
Which loaders and versions does Animus support?
In the catalog
Animus is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 15,189 mods support Minecraft 26.1.2.
More from Saereth
Similar mods
What the author says
Animus dramatically expands Blood Magic with powerful new sigils, rituals, weapons, and deep integration with your favorite magic mods. Whether you're a solo blood mage or playing with friends on a server, Animus has something for you. Key of Binding lets you share your Life Essence with teammates!
Official listing
- Modrinth page
- modrinth.com/mod/animus
- Owner
- Saereth
- Published
- 2025-12-14
- Updated on Modrinth
- 2026-10-15
- Facts verified
- 2026-10-15
