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BloodMagic: Teams

by Saereth

BloodMagic: Teams lets a team bind Blood Magic items to the whole team, so every member shares one life-points network through FTB Teams.

ForgeClient and serverMIT License1.20.1

What it does

Normally a blood orb, dagger or other bindable Blood Magic item belongs to the player who bound it. This addon adds a team binding: when a player right-clicks an unbound item while on a team, they choose between binding it personally or to the team. A team-bound item can be used by any member, and sacrificial daggers fill a shared pool that all members draw from.

Players who do not want the choice prompt can check a Don't ask again option, which is saved. The preference can be changed later with commands, and the features are set in the config file. If a player leaves a team, items bound to the old team stop working for them, and binding is permanent, so an item converted to team binding must be rebound to a new team. Items that implement Blood Magic's binding system work with team binding, including those from other addon mods. The addon integrates FTB Teams with Blood Magic, and it is released under the MIT License, not as open source.

Key features

  1. Team binding

    A blood orb or dagger bound to a team draws on the team's shared life-points network rather than one player's.

  2. Personal binding stays as before

    Personal binding keeps vanilla Blood Magic behavior, so an item bound to one player works the way it always has.

  3. Binding choice prompt

    Right-clicking an unbound item on a team opens a choice between personal and team binding, with an option to hide the prompt.

  4. Commands and config

    Binding preferences can be changed with commands, and the addon's features are configured in its config file.

Compatibility

Latest build for each game version and loader.

1.20.11.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Blood MagicAn arcane art for ultimate power
Required
Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required

Optional 1

Just Enough Items (JEI)View Items and Recipes
Optional

Use cases

Who it’s for: Players who run Blood Magic on FTB Teams and want team members to share the same bound items and life-points network.

How it compares

Full comparison

Fluu's Teams is server-side only and released under All rights reserved, with files for 1.20.1. BlockyCMD runs on client and server under the MIT License and also targets 1.20.1 only. Tome of Binding is an open source option that runs on client and server under the GNU Lesser General Public License v2.1 only, for 1.20.1.

ModLoadersGame versionsEnvironmentUpdated
BloodMagic: TeamsForge1.20.1Client and server2026-04-18
Fluu's TeamsForge1.20.1Server-side only2026-04-17
BlockyCMDForge1.20.1Client and server2025-12-11
Tome of BindingForge1.20.1Client and server2025-07-27

Questions

Does BloodMagic: Teams need Blood Magic?

Yes. Blood Magic and Architectury API are required dependencies, and Just Enough Items (JEI) is optional.

Does the server need BloodMagic: Teams?

Yes. Installation covers the server and each player's game.

What happens to team items when a player leaves?

Items bound to the old team stop working for that player, and they need to be rebound to a new team to be used again.

Which game version is supported?

The addon has Forge files for 1.20.1 only, with version 1.0.1 as the latest file, published 2026-04-18.

In the catalog

BloodMagic: Teams is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 34,764 mods support Minecraft 1.20.1.

More from Saereth

All projects

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What the author says

Share your Blood Magic network with your teammates! Blood Magic Teams is an addon mod that bridges Blood Magic and FTB Teams, allowing players to bind their blood orbs, daggers, and other bindable items to their team instead of themselves personally.
Saereth, on the Modrinth page

Official listing

Owner
Saereth
Published
2025-12-15
Updated on Modrinth
2026-04-18
Facts verified
2026-10-15

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