ModsFinder

BlockyCMD

by xMeowwwly

BlockyCMD lets players bind commands to command blocks by right-clicking them, without needing operator permissions, for Forge on 1.20.1.

ForgeClient and serverMIT License1.20.1

What it does

Binding a command to a command block is normally a permission-gated task. BlockyCMD changes that step so a right-click on a command block attaches the chosen command to it, which speeds up building command-driven content. The mod is useful when creating maps, where the basis of the content is often set up with command blocks at an early stage of development.

The server and every player need the mod installed. Settings sit in the common config file, blockcommandmod-common.toml, inside the config folder, and examples are already included in that file for reference. The mod is published for Forge only, with a single file for 1.20.1: version 1.0.0, dated 2025-12-11.

The code is released under the MIT License, but the project is not open source. The mod belongs to the Game mechanics category and is also listed under Management, and its first and latest published file share the same date.

Key features

  1. Command block binding

    A right-click on a command block binds the command to it, with no operator permissions needed for the action.

  2. Example entries in the config

    The common config file ships with example entries already filled in, so admins can see how the settings are written.

  3. Command-driven map content

    The binding step lets builders attach commands to the command blocks that drive a map, such as its early systems.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Map creation

Builders who set up command-driven logic in a map can attach commands quickly through right-clicks instead of typing each one.

Server building

On a shared server, staff who build spaces with command blocks can bind commands without holding extra permissions.

Who it’s for: Map builders and server staff who work with command blocks on Forge 1.20.1 and want a quicker way to attach commands. Players who only play survival with no command blocks will not need it.

How it compares

Full comparison

KeyBindCommand is a client-side only Forge mod for 1.20.1 under All rights reserved, so it runs without any server install. Utility Commands is also for Forge 1.20.1 under All rights reserved, and it runs on both client and server, like BlockyCMD. Easy Gamma covers 1.20.1 – 1.21.8 on Forge and NeoForge, and either side can run it, and neither needs it.

ModLoadersGame versionsEnvironmentUpdated
BlockyCMDForge1.20.1Client and server2025-12-11
KeyBindCommandForge1.20.1Client-side only2025-09-22
Utility CommandsForge1.20.1Client and server2024-03-06
Easy GammaForge and NeoForge1.20.1 – 1.21.8Client or server, optional2026-02-01

Questions

Does BlockyCMD need to be installed on the server?

Yes. The server and every player need the mod installed.

Which loader and game version does BlockyCMD support?

BlockyCMD is published for Forge only, with a single file for 1.20.1. The latest file is version 1.0.0, dated 2025-12-11.

Where are the settings for BlockyCMD?

They are in blockcommandmod-common.toml, inside the config folder. Example entries are already included in the file.

In the catalog

BlockyCMD is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

[EN] This mod allows you to bind a command when you right-click a block, without requiring permissions. You can configure commands and blocks in the config file \config\blockcommandmod-common.toml (examples are already included). [RU] Мод позволяет привязать команду при нажатии на блок ПКМ, при этом права не…
xMeowwwly, on the Modrinth page

Official listing

Owner
xMeowwwly
Published
2025-12-11
Updated on Modrinth
2025-12-11
Facts verified
2026-10-15

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