BlockyCMD
by xMeowwwly
BlockyCMD lets players bind commands to command blocks by right-clicking them, without needing operator permissions, for Forge on 1.20.1.
What it does
Binding a command to a command block is normally a permission-gated task. BlockyCMD changes that step so a right-click on a command block attaches the chosen command to it, which speeds up building command-driven content. The mod is useful when creating maps, where the basis of the content is often set up with command blocks at an early stage of development.
The server and every player need the mod installed. Settings sit in the common config file, blockcommandmod-common.toml, inside the config folder, and examples are already included in that file for reference. The mod is published for Forge only, with a single file for 1.20.1: version 1.0.0, dated 2025-12-11.
The code is released under the MIT License, but the project is not open source. The mod belongs to the Game mechanics category and is also listed under Management, and its first and latest published file share the same date.
Key features
Command block binding
A right-click on a command block binds the command to it, with no operator permissions needed for the action.
Example entries in the config
The common config file ships with example entries already filled in, so admins can see how the settings are written.
Command-driven map content
The binding step lets builders attach commands to the command blocks that drive a map, such as its early systems.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Map creation
Builders who set up command-driven logic in a map can attach commands quickly through right-clicks instead of typing each one.
Server building
On a shared server, staff who build spaces with command blocks can bind commands without holding extra permissions.
Who it’s for: Map builders and server staff who work with command blocks on Forge 1.20.1 and want a quicker way to attach commands. Players who only play survival with no command blocks will not need it.
How it compares
KeyBindCommand is a client-side only Forge mod for 1.20.1 under All rights reserved, so it runs without any server install. Utility Commands is also for Forge 1.20.1 under All rights reserved, and it runs on both client and server, like BlockyCMD. Easy Gamma covers 1.20.1 – 1.21.8 on Forge and NeoForge, and either side can run it, and neither needs it.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| BlockyCMD | Forge | 1.20.1 | Client and server | 2025-12-11 |
| KeyBindCommand | Forge | 1.20.1 | Client-side only | 2025-09-22 |
| Utility Commands | Forge | 1.20.1 | Client and server | 2024-03-06 |
| Easy Gamma | Forge and NeoForge | 1.20.1 – 1.21.8 | Client or server, optional | 2026-02-01 |
Questions
Does BlockyCMD need to be installed on the server?
Which loader and game version does BlockyCMD support?
Where are the settings for BlockyCMD?
In the catalog
BlockyCMD is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from xMeowwwly
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What the author says
[EN] This mod allows you to bind a command when you right-click a block, without requiring permissions. You can configure commands and blocks in the config file \config\blockcommandmod-common.toml (examples are already included). [RU] Мод позволяет привязать команду при нажатии на блок ПКМ, при этом права не…
Official listing
- Modrinth page
- modrinth.com/mod/blockycmd
- Owner
- xMeowwwly
- Published
- 2025-12-11
- Updated on Modrinth
- 2025-12-11
- Facts verified
- 2026-10-15
