Mods for 1.21.5
1,174 mods match your filters.
Fixes invalid keycodes logging obnoxious and constant messages
Optimize datapack / resourcepack zip file loading times
Change resolution without affecting the UI
The "Improved Pillager Outpost" Datapack revamps the standard Minecraft Pillager Outpost into a challenging, multi-level tower. This overhaul adds detailed architecture, tougher enemies, and exclusive loot, creating a more immersive and rewarding experie
Adds tags and configuration options for defining how dropped items should combine.
A solution to packet errors, ideal for large datapacks.
A client-side optimization mod to make block entities render faster
Alternative CIT format for large collections of variants with repeating patterns.
A lightweight mod that cleans old, unused log files
Adds more compatibility between mods commonly found together in modpacks.
Fight enemies back through grass and other similar obstructions!
Stop crashes from closing your game! By Polyfrost, best with OneClient.
Speeds up the resource pack organizer screen
This mod fixes bug MC-260346, which causes custom music discs, when played in a jukebox, to be cut off when the vanilla disc would normally end.
Eliminates awkward strafing – Skeletons now stay focused and shoot faster the closer you get.
Simplifying the use of datapacks
Removes structures, items, mobs and bosses from Incendium, leaving only the biomes and terrain.
Fork of Carpet Mod that fixes PVP-related bugs with carpet fake players and adds some new commands.
Shows when the user has too less Java memory allocated, and plays a sound when the game has loaded.
Keeps server resource packs loaded, so they don't need to be reloaded when you rejoin.
An unofficial continuation of an unofficial continuation of IngameIME. Use input method in full screen Minecraft.
Select your own Cape for Free! No Account Needed!
Feather Remake Client is made to mimic the functionality of popular client with great UI experience for Linux devices which runs minecraft eg. Feather client
Handles eating client-side, ensuring servers don't slow down the eating process























