ResourcePackCached
by Furq
With ResourcePackCached, a server resource pack stays loaded after a player leaves, so it is not read again when that player rejoins.
What it does
The mod keeps resource packs hosted by a server in memory. When a player disconnects and later returns to the same server, the pack is already available and does not have to be loaded again. The mod also reapplies the most recently used server pack when the game starts, so the pack is active from the title screen onward.
The mod is a client-side tool that runs automatically once installed. Server owners can host resource packs without requiring players to keep local copies, which can reduce the size of a modpack. ResourcePackCached is published for Fabric, Forge, NeoForge and Quilt, with files covering 1.20 – 26.3, and is open source under the GNU General Public License v3.0 only.
Key features
Cached server packs
Server resource packs remain loaded between joins, so rejoining a server skips the reload step.
Startup reapplication
The last server resource pack a player used is applied again when the game launches.
Local copies removed
Packs hosted by the server can replace local copies, which keeps a modpack smaller.
Faster testing
Developers working on mods or plugins that use resource packs can reconnect without repeated loading.
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Modpack distribution
A modpack author hosts the pack on the server, so players do not keep and maintain copies on their own machines.
Pack development
A developer testing a resource pack on a server can rejoin quickly after each change.
Who it’s for: Players who join the same server often, server owners who distribute resource packs, and developers who test packs or pack-using mods.
How it compares
Resource Pack Menu (RPM) is also client-side only and runs on Fabric, Forge and NeoForge for 1.20.1 – 26.3, but it is not open source and is released under the MIT License. PackForge - Optimized Resource Pack Loading Time is client-side only on the same three loaders and 1.20.1 – 26.3, and is open source under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| ResourcePackCached | Fabric, Forge, NeoForge and Quilt | 1.20 – 26.3 | Client-side only | 2026-10-14 |
| Resource Pack Menu (RPM) | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Client-side only | 2026-09-24 |
| PackForge - Optimized Resource Pack Loading Time | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Client-side only | 2026-10-01 |
Questions
Does ResourcePackCached need to be installed on the server?
Which loader should a player choose?
Does the mod work on game version 26.3?
In the catalog
ResourcePackCached is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 8,071 mods support Minecraft 26.3.
More from Furq
Similar mods
What the author says
ResourcePackCached keeps server resource packs loaded, so they don't need to be reloaded when you rejoin, It also reapplies the last used server resource pack on game startup.
Official listing
- Modrinth page
- modrinth.com/mod/resourcepackcached
- Owner
- Furq
- Published
- 2024-10-20
- Updated on Modrinth
- 2026-10-14
- Facts verified
- 2026-10-15
