RenderScale
by zolo101
RenderScale lets players change the render resolution of Minecraft while the on-screen interface keeps its normal size.
What it does
A render scale multiplier is set from a key press, U or sometimes O, or from the mod menu config. Values above the default add antialiasing, and values below it lower the number of rendered pixels, which can raise frame rates. The setting is described by the author as especially useful on laptops with high-density displays. The project began as a derivative of an earlier resolution tool and extends it with NeoForge builds.
Experimental support for AMD FSR upscaling is available on 1.21.11 and later. The author states that DLSS and FSR 2.0 and newer are not planned. A Dynamic Scaling option, present from 1.4.0-alpha.6 onward, changes the multiplier during play to hold a chosen frame rate. A linear scaling algorithm, similar to FXAA, can be forced at lower scales, and the author advises leaving it off when shaders are active since they usually bring their own antialiasing. The mod does not work with Fabulous graphics.
The mod requires Cloth Config API on every loader and Fabric API on Fabric. It is released under the MIT License and is open source, with public source code and an issue tracker. Builds are published for Fabric, Forge and NeoForge across 16 release versions, and it runs on the client only.
Key features
Render scale multiplier
A multiplier adjusted by key or config changes the internal render resolution without resizing the interface.
FSR upscaling
Experimental FSR support is provided on 1.21.11 and later, as a way to upscale the rendered image.
Dynamic Scaling
An experimental mode adjusts the multiplier during play to aim for a targeted frame rate.
Linear scaling option
The linear scale algorithm can be forced at low render scales, similar to FXAA, and turned off when shaders are in use.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x10 of 10 versions with builds
1.20.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Who it’s for: Players who want to trade rendering sharpness for frame rate, or raise it for smoother edges, while keeping the interface at its normal size. It is a client-side tool and does not need to be installed on a server.
How it compares
Super Resolution is open source under the GNU General Public License v3.0 or later and runs on Fabric, Forge and NeoForge for 1.20.1 – 26.3. FSR Reloaded is open source under the MIT License, supports Fabric only, and targets 1.21.11 – 26.2. Better Resolution is not open source, is licensed as All rights reserved, and covers Fabric only for 1.21.1 – 26.3.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| RenderScale | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Client-side only | 2026-09-19 |
| Super Resolution | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Client-side only | 2026-10-03 |
| FSR Reloaded | Fabric | 1.21.11 – 26.2 | Client-side only | 2026-10-07 |
| Better Resolution | Fabric | 1.21.1 – 26.3 | Client-side only | 2026-10-09 |
Questions
Does RenderScale need Cloth Config API?
Does RenderScale work with shaders?
Which loaders is RenderScale published for?
In the catalog
RenderScale is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 8,071 mods support Minecraft 26.3.
More from zolo101
Similar mods
What the author says
RenderScale allows you to change Minecraft's resolution without affecting the UI. This is a fork of ResolutionControl++, with added support for NeoForge.
Official listing
- Modrinth page
- modrinth.com/mod/renderscale
- Owner
- zolo101
- Published
- 2025-01-02
- Updated on Modrinth
- 2026-09-19
- Facts verified
- 2026-10-15
