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Tinkers' Survival

by wendall911

Players who start a Tinkers' Construct pack with nothing but their hands get Tinkers' Survival, which adds the crude tools and early steps that lead into Tinkers' tools.

ForgeNeoForgeClient and serverMIT LicenseOpen source1.12.2 – 1.20.1

What it does

Tinkers' Survival covers the first stretch of a world, before any tool from Tinkers' Construct exists. Early game in vanilla Minecraft is thin, so the mod adds a path that starts with punching a tree and crafting a few items by hand, then moves through simple tools that make the parts needed for the Tinkers' tools that follow. Crude tools are required to create those parts, and a saw is the only way to turn logs into wood planks.

The saw comes in a crude version first and an advanced Tinkers version later. Harvesting is meant to use the proper tool for each block, and the vanilla-like tools and weapons that the mod leaves out do not work for players, which keeps the progression pointed at Tinkers' Construct tools and weapons. Tinkers' Survival requires Mantle, Survivalist Essentials and Tinkers' Construct, and it runs on client and server under the MIT License, as open source, for 1.12.2, 1.18.2, 1.19.2 and 1.20.1.

Key features

  1. Crude tools

    Simple tools are craftable early and supply the parts needed to build the Tinkers' tools.

  2. Saw for planks

    The saw is the only way to make wood planks, and it appears first in a crude form and later as an advanced Tinkers version.

  3. Proper harvest tools

    Each block has to be harvested with the right tool, so the early tools matter for gathering.

  4. Tool progression

    The early game is arranged to lead directly into tool making with Tinkers' Construct tools and weapons.

Compatibility

Latest build for each game version and loader.

1.20.11.20.1-5.0.0.71.20.1-5.0.0.7
1.19.21.19.2-4.1.1.10Not available
1.18.21.18.2-2.3.12.7Not available
1.12.21.12.2-1.2.3.1Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

MantleBase library required for SlimeKnights mods, including Tinkers' Construct, Natura, Inspirations, and Cermaics
Required
Tinkers' ConstructTinker a little, modify all the tools, build a smeltery, then tinker a little more. The classic modular tool mod.
Required

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Dynamic Trees

Use cases

Starting a Tinkers' Construct world

A new world reaches Tinkers' Construct through a short early game instead of a jump to advanced materials.

Modpacks

The mod is described as modpack friendly and is set up to work correctly with configuration options.

Who it’s for: Players who run Tinkers' Construct and want a slower start, and server owners who build packs around its tool progression.

How it compares

Full comparison

Tinkers' Weaponry is open source under the MIT License and is published for 1.20.1 with Forge and NeoForge, adding weapons on the client and server. Tinkers' Innovation covers 1.18.2 – 1.20.1 on the same loaders, also under the MIT License, and is also client and server. Tinkers' Survival covers 1.12.2 – 1.20.1 and focuses on the early game instead of weapons or new tools.

ModLoadersGame versionsEnvironmentUpdated
Tinkers' SurvivalForge and NeoForge1.12.2 – 1.20.1Client and server2026-04-14
Tinkers' WeaponryForge and NeoForge1.20.1Client and server2026-09-20
Tinkers' InnovationForge and NeoForge1.18.2 – 1.20.1Client and server2026-04-05

Questions

Does Tinkers' Survival need Tinkers' Construct?

Yes. Tinkers' Construct is a required dependency, along with Mantle and Survivalist Essentials.

Must the server install Tinkers' Survival?

Yes. Every player and the server need a copy of the mod.

Which versions have files for Tinkers' Survival?

Files exist for 1.12.2, 1.18.2, 1.19.2 and 1.20.1. The latest Forge file is 1.18.2-2.3.12.7, and the latest NeoForge file is 1.20.1-5.0.0.7.

In the catalog

Tinkers' Survival is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Early game is pretty much non-existent in Minecraft. Punch a tree, craft a few items, done! This mod creates a very early game (first few nights) progression that leads directly into Tinkers' Construct tool making. If Constructs' Armory is installed (1.12.2 only), a progression into armor making as well!
wendall911, on the Modrinth page

Official listing

Owner
wendall911
Published
2023-07-20
Updated on Modrinth
2026-04-14
Facts verified
2026-10-15

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