Survivalist Essentials
by wendall911
Survivalist Essentials requires a proper harvest tool for breaking blocks, so trees cannot be cleared by hand, and it is configurable per tool and armor.
What it does
A block only drops its items when the player breaks it with a matching harvest tool. The rule can be set through a blacklist, which is the default and allows every mod's tools, or a whitelist that restricts breaking to chosen tools and armor. Crude tools are the only route to wood early on, and the wood planks recipe requires a saw, so progression follows a fixed order.
The mod is built for immersion in modpacks and aims to stay out of the way of larger mods. It was first written as the core of the Tinkers' Survival mod, split out so it can be ported to new game versions quickly and integrated by other mods and modpacks. The server and every player need the mod installed. The code is under the MIT License and is open source. Builds cover 1.18.2 – 26.3 across Fabric, Forge and NeoForge.
Key features
Required harvest tools
Blocks drop their items only when broken with the correct tool, enforced across the game.
Configurable tool rules
A blacklist or whitelist controls which tools and armor from other mods count as valid harvest tools.
Saw-only planks
Wood planks can only be made with a saw, which gates the early tool path.
Crude tools for wood
Crude tools are the only way to obtain wood, so they stay necessary before initial tools.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x7 of 7 versions with builds
1.20.x2 of 2 versions with builds
1.19.x4 of 4 versions with builds
1.18.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 15
Required by 1 mod
Use cases
Early game pacing
Players working through a survival start follow a set order from crude tools to saw and initial tools.
Modpack integration
Pack makers can set which mods' tools count as valid through the configurable rule list.
Who it’s for: Modpack makers and players who want early game progression built around proper tool use, with a configurable rule set for tools from other mods.
How it compares
No Tree Punching is a Fabric, Forge and NeoForge mod for 1.15.2 – 1.20.1 that is open source under the MIT License and runs on client and server. Natural Progression is a Forge mod for 1.14.4 – 1.20.1, also open source under the GNU General Public License v3.0 only, and also needs both sides. No Littering is server-side only, released under All rights reserved and not open source, so players join without installing it.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Survivalist Essentials | Fabric, Forge and NeoForge | 1.18.2 – 26.3 | Client and server | 2026-10-02 |
| No Tree Punching | Fabric, Forge and NeoForge | 1.15.2 – 1.20.1 | Client and server | 2023-06-21 |
| Natural Progression | Forge | 1.14.4 – 1.20.1 | Client and server | 2024-11-14 |
| No Littering | Fabric, Forge and NeoForge | 1.21.5 – 26.3 | Server-side only | 2026-09-16 |
Questions
Does Survivalist Essentials require Fabric API?
Does the server need Survivalist Essentials?
Which tools count as valid for harvesting?
In the catalog
Survivalist Essentials is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 8,071 mods support Minecraft 26.3.
More from wendall911
Similar mods
What the author says
NOTE: Originally designed as an immersion mod for Tinkers' Construct, this is all of the core mechanic features for Tinkers' Survival in a separate mod to allow for building on new versions of Minecraft quickly, and allow other mod or modpack integration.
Official listing
- Modrinth page
- modrinth.com/mod/survivalist-essentials
- Owner
- wendall911
- Published
- 2023-07-19
- Updated on Modrinth
- 2026-10-02
- Facts verified
- 2026-10-15
