Spelled
by Mrbysco
Spelled lets players cast spells by typing power words into chat, combining them in order to build a custom spell.
What it does
A spell is assembled from words that the player collects and types out in sequence. Knowing the words and the order they go in is what lets a player cast a spell, so learning them is part of the play. Each spell can be configured in several aspects, and modifiers can be stacked on top of one another to change how the spell behaves, which lets the same base spell produce very different effects.
New spells are not available from the start. Tomes that teach them are found in loot chests scattered through the world and are also sold by Wandering Traders, so exploration and trading determine what a player can cast. The mod is built on Patchouli, which must be installed alongside it on both the server and the client.
Spelled runs on Forge and NeoForge and is open source under the MIT License. It is published for 1.16.5, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20.1, 1.20.4, 1.21.1 and 26.1.2, and the most recent NeoForge build targets 26.1.2.
Key features
Word-based casting
Spells are cast by typing a sequence of power words into chat, with the order of the words determining the result.
Configurable spells
Almost every aspect of a spell can be adjusted, so a single base spell can be shaped into several variants.
Stackable modifiers
Modifiers can be layered on a spell, and each one changes the outcome in a different way.
Word collection
Power words are gathered through play, and the words a player holds decide which spells they can build.
Tomes in loot and trade
New spell tomes appear in loot chests and in the stock of Wandering Traders, giving a reason to explore and trade.
Compatibility
Latest build for each game version and loader.
26.x1 of 1 version with builds
1.21.x1 of 1 version with builds
1.20.x2 of 2 versions with builds
1.19.x5 of 5 versions with builds
1.18.x2 of 2 versions with builds
1.16.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
SpellTrigger is published for Forge and NeoForge across 1.20.1 – 1.21.1 under a custom license and is not open source. MagicChants shares the Forge and NeoForge loaders and the client and server environment, is open source under the MIT License and covers 1.20.1 – 26.1.2. ConceptMagicNoita is also open source under the MIT License and covers 1.20 – 1.21.1, targeting the same loaders.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Spelled | Forge and NeoForge | 1.16.5 – 26.1.2 | Client and server | 2026-07-11 |
| SpellTrigger | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-07-28 |
| MagicChants | Forge and NeoForge | 1.20.1 – 26.1.2 | Client and server | 2026-04-26 |
| ConceptMagicNoita | Forge and NeoForge | 1.20 – 1.21.1 | Client and server | 2026-06-19 |
Questions
Does Spelled require Patchouli?
Does the server need Spelled installed?
How does a player learn new spells?
Which loaders does Spelled support?
In the catalog
Spelled is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 15,189 mods support Minecraft 26.1.2.
More from Mrbysco
Similar mods
What the author says
Have you dreamed of being able to cast magic like a real wizard? Tired of non configurable spells? Well then this is the mod for you! Spelled is a mod that let's you cast a set of spells, but you're able to modify spells in different ways!
Official listing
- Modrinth page
- modrinth.com/mod/spelled
- Owner
- Mrbysco
- Published
- 2022-05-24
- Updated on Modrinth
- 2026-07-11
- Facts verified
- 2026-10-15
