ModsFinder

ConceptMagicNoita

by MyNameIstMillo

ConceptMagicNoita is a proof-of-concept magic system that brings the spell logic of the game Noita into Minecraft, built around wands, projectiles and modifiers.

ForgeNeoForgeClient and serverMIT LicenseOpen source1.20 – 1.21.1

What it does

Players craft and carry wands that hold spells. Spells are assembled from seven projectile types and eight modifier types, and a wand can be saved and loaded so its arrangement is kept. Items can be used to cast magic, and some wand spells interact with blocks. Several other minor spells are included alongside the main projectile and modifier set.

A Wand Editor block is placed in the world to arrange spells onto a wand. The mod is a demonstration of how a Noita-style system can work in Minecraft, so its scope is limited to the features listed by the author. Its source code is public under the MIT License, and the author links a Steam page for the game the system is based on.

Files exist for Forge and NeoForge on 1.20, 1.21 and 1.21.1. The server and every player need the mod installed. Both loaders have the latest 0.0.2 file for 1.21.1, published on 2026-06-19.

Key features

  1. Seven projectile types

    Seven projectile types can be placed into a wand's spell sequence to define how a spell behaves.

  2. Eight modifier types

    Eight modifier types change how the projectiles in a wand fire, letting one wand hold varied combinations.

  3. Saved wands

    Spells can be saved onto a wand and retrieved again later, so a configured wand keeps its arrangement.

  4. Wand Editor block

    A placeable Wand Editor block is used to assemble spells onto wands in the world.

  5. Block interaction

    Wand spells can interact with blocks, so casting is not limited to empty space.

Compatibility

Latest build for each game version and loader.

1.21.10.0.20.0.2
1.210.0.20.0.2
1.200.0.10.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Wandrous is an open source NeoForge mod under the MIT License for 1.21 – 1.21.1, with a client and server environment. SpellTrigger is a Forge and NeoForge mod for 1.20.1 – 1.21.1 under a custom license that is not open source, also client and server. WOT Magic is open source under the MIT License and runs on Fabric, Forge, NeoForge and Quilt for 1.20.4 – 26.3, with a server required and client optional environment.

ModLoadersGame versionsEnvironmentUpdated
ConceptMagicNoitaForge and NeoForge1.20 – 1.21.1Client and server2026-06-19
WandrousNeoForge1.21 – 1.21.1Client and server2025-10-09
SpellTriggerForge and NeoForge1.20.1 – 1.21.1Client and server2026-07-28
WOT MagicFabric, Forge, NeoForge and Quilt1.20.4 – 26.3Server required, client optional2026-09-20

Questions

Which loaders does ConceptMagicNoita support?

The mod is published for Forge and NeoForge only. Fabric and Quilt files are not listed.

Does the server need ConceptMagicNoita?

Yes. A server running it needs every connecting player to have it too.

Which Minecraft versions have files?

Files exist for 1.20, 1.21 and 1.21.1, with the latest 0.0.2 file targeting 1.21.1.

In the catalog

ConceptMagicNoita is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Hello! This mod is just a proof of concept of Magic system from the game Noita. Link to game -> Steam page
MyNameIstMillo, on the Modrinth page

Official listing

Owner
MyNameIstMillo
Published
2026-05-14
Updated on Modrinth
2026-06-19
Facts verified
2026-10-15

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