Modular Machinery Reborn Energistics
by alec016
Modular Machinery Reborn Energistics connects Modular Machinery Reborn multiblocks to Applied Energistics 2 storage and channels, so machines can draw items and fluids from an AE2 network.
What it does
Machines built with Modular Machinery Reborn can use tiered item and fluid input and output buses or hatches, which lets a player assemble large multiblock structures. Applied Energistics 2 is required, and Modular Machinery Reborn must be installed and working for the addon to take effect. Machinery modeled on other mods, such as Gregtech's Implosion Compressor or Vacuum Freezer, can be recreated through the same recipe system.
The addon also reads recipes from JSON files, so a server can add machines through a datapack or a KubeJS script. A test datapack with example machine recipes and a KubeJS server script are included as references. Modular Machinery Reborn Mekanism and Modular Machinery Reborn Ars Nouveau are optional integrations that add chemical and source hatches, and the addon is released under the GNU Lesser General Public License v3.0 only, so it is open source.
Experienced players can wire an AE2 network into machines built from this addon. Installation needs Applied Energistics 2, ExperienceLib and Modular Machinery Reborn, and the mod runs on client and server, so both the server and every player need it. Files cover 1.21 and 1.21.1, with 1.21.1-1.1.3 for 1.21.1 as the latest NeoForge file.
Key features
Tiered multiblock hatches
Configurable tiers of item and fluid input and output buses and hatches let builders scale a machine up.
AE2 network integration
Machines take inputs from and send outputs to an Applied Energistics 2 network through the addon's buses.
Chemical and source hatches
Optional integrations add chemical input and output hatches for Mekanism and source hatches for Ars Nouveau.
JSON and KubeJS recipes
Machine recipes can be written as JSON files or added with a KubeJS server script.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 3
Optional 11
Show 5 more
Jade 🔍, EMI, Ars Énergistique, Applied Mekanistics, Just Enough Items (JEI)
How it compares
Modular Machinery Reborn Create is a NeoForge addon for 1.21.1 that is open source under the GNU Lesser General Public License v3.0 only, and it is client and server. AE2 Extra Channelmodes is also NeoForge and client and server, open source under the GNU General Public License v3.0 or later, and covers 1.21 – 1.21.1 where this addon also targets. Mekanistic Routers is an MIT License open source mod for 1.21.1 that is client and server, and it does not add multiblock hatches.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Modular Machinery Reborn Energistics | NeoForge | 1.21 – 1.21.1 | Client and server | 2024-12-16 |
| Modular Machinery Reborn Create | NeoForge | 1.21.1 | Client and server | 2026-05-05 |
| AE2 Extra Channelmodes | NeoForge | 1.21 – 1.21.1 | Client and server | 2024-08-16 |
| Mekanistic Routers | NeoForge | 1.21.1 | Client and server | 2025-02-23 |
Questions
Does Modular Machinery Reborn Energistics require Applied Energistics 2?
Does the mod have to be installed on the server?
Can machine recipes be added without Java?
In the catalog
Modular Machinery Reborn Energistics is one of 4,058 Storage mods on ModsFinder, and one of 1,794 Storage mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
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What the author says
Thid mod requires AE2 and Modular Machinery Reborn to be installed to be operational The mod includes tiered, configurable tiers of any type of item and fluid input/output buses/hatches to allow for the creation of big multiblock machinery like Gregtech's Implosion Compressor, Vacuum Freezer,... and whatever you…
Official listing
- Owner
- alec016
- Published
- 2024-11-21
- Updated on Modrinth
- 2024-12-16
- Facts verified
- 2026-10-15
