Modular Machinery Reborn
by alec016
Modular Machinery Reborn lets modpack makers define custom multiblock machines, with recipes written in JSON or scripted through KubeJS.
What it does
Modular Machinery Reborn is a port of the original Modular Machinery mod. A machine is built as a multiblock from decorative casings, and tiered casings control which item, fluid and energy input and output buses or hatches can be used. Machines can be modeled on existing machinery from other mods, such as the Gregtech Implosion Compressor or Vacuum Freezer, or on anything a pack author imagines.
The mod is aimed at people who assemble modpacks. Its toolset lets them add, adjust or remove machine recipes so the machines fit the pack being built. A datapack loader reads machine and recipe JSON files, and the repository includes a test datapack with an example machine recipe. Mod compatibility with KubeJS allows recipes to be created from a server script, with a test script included as an example. The mod requires ATHENA and ExperienceLib.
Modular Machinery Reborn is published for NeoForge only, for Minecraft 1.21 and 1.21.1. Installation covers the server and each player's game. The code is released under the GNU Lesser General Public License v3.0 only, which makes it open source.
Key features
Custom multiblock machines
Pack authors build machines from decorative casings and place them as multiblock structures in the world.
Tiered casings and buses
Casings come in configurable tiers, and item, fluid and energy input and output buses or hatches fit into the structure.
JSON recipe definitions
Machines and their recipes are defined in JSON files that a datapack loader reads, starting from the included examples.
KubeJS scripting
Machine recipes can be created from a server script using KubeJS, as shown in the included test script.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Optional 7
Show 1 more
Required by 5 mods
How it compares
Custom Machinery Create is open source under the GNU Lesser General Public License v3.0 only and runs on Fabric, Forge and NeoForge for 1.18.2 – 1.21.1, with the same client and server environment. Custom Machinery Mekanism is also open source under the same license, but it supports only Forge and NeoForge over the same range. Matt's Modular Armory targets 1.21.1 only on Forge and NeoForge and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Modular Machinery Reborn | NeoForge | 1.21 – 1.21.1 | Client and server | 2026-09-10 |
| Custom Machinery Create | Fabric, Forge and NeoForge | 1.18.2 – 1.21.1 | Client and server | 2026-06-12 |
| Custom Machinery Mekanism | Forge and NeoForge | 1.18.2 – 1.21.1 | Client and server | 2026-09-22 |
| Matt's Modular Armory | Forge and NeoForge | 1.21.1 | Client and server | 2026-10-13 |
Questions
Which loader does Modular Machinery Reborn use?
Does the server need Modular Machinery Reborn?
Does Modular Machinery Reborn need ATHENA?
Can recipes be added with KubeJS?
In the catalog
Modular Machinery Reborn is one of 4,058 Storage mods on ModsFinder, and one of 1,794 Storage mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from alec016
Similar mods
What the author says
A modpack-maker toolset to create custom, massive, unique and complex machines and recipes from scratch with JSON or KubeJS. The mod includes decorative casings and tiered, configurable tiers of item/fluid/energy input/output buses/hatches to allow for the creation of big multiblock machinery like Gregtech's…
Official listing
- Modrinth page
- modrinth.com/mod/modular-machinery-reborn
- Owner
- alec016
- Published
- 2024-11-09
- Updated on Modrinth
- 2026-09-10
- Facts verified
- 2026-10-15
