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Modular Machinery Reborn

by alec016

Modular Machinery Reborn lets modpack makers define custom multiblock machines, with recipes written in JSON or scripted through KubeJS.

NeoForgeClient and serverGNU Lesser General Public License v3.0 onlyOpen source1.21 – 1.21.1

What it does

Modular Machinery Reborn is a port of the original Modular Machinery mod. A machine is built as a multiblock from decorative casings, and tiered casings control which item, fluid and energy input and output buses or hatches can be used. Machines can be modeled on existing machinery from other mods, such as the Gregtech Implosion Compressor or Vacuum Freezer, or on anything a pack author imagines.

The mod is aimed at people who assemble modpacks. Its toolset lets them add, adjust or remove machine recipes so the machines fit the pack being built. A datapack loader reads machine and recipe JSON files, and the repository includes a test datapack with an example machine recipe. Mod compatibility with KubeJS allows recipes to be created from a server script, with a test script included as an example. The mod requires ATHENA and ExperienceLib.

Modular Machinery Reborn is published for NeoForge only, for Minecraft 1.21 and 1.21.1. Installation covers the server and each player's game. The code is released under the GNU Lesser General Public License v3.0 only, which makes it open source.

Key features

  1. Custom multiblock machines

    Pack authors build machines from decorative casings and place them as multiblock structures in the world.

  2. Tiered casings and buses

    Casings come in configurable tiers, and item, fluid and energy input and output buses or hatches fit into the structure.

  3. JSON recipe definitions

    Machines and their recipes are defined in JSON files that a datapack loader reads, starting from the included examples.

  4. KubeJS scripting

    Machine recipes can be created from a server script using KubeJS, as shown in the included test script.

Compatibility

Latest build for each game version and loader.

1.21.11.21.1-3.0.23
1.211.21.1-3.0.23
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

ExperienceLibLib made to handle Experience.
Required
AT
ATHENASummary not published
Required

Optional 7

Jade 🔍Shows information about what you are looking at. (Hwyla/Waila fork for Minecraft 1.16+)
Optional
EMIA featureful and accessible item and recipe viewer
Optional
Almost UnifiedUnify all resources.
Optional
The One ProbeTOP, a WAILA alternative that shows information about what you're looking at
Optional
LDLibLDLib is a libarary mod for custom rendering, modular gui.
Optional
KubeJSEdit recipes, add new custom items, script world events, all in JavaScript!
Optional
Show 1 more

Just Enough Items (JEI)

Required by 5 mods

How it compares

Full comparison

Custom Machinery Create is open source under the GNU Lesser General Public License v3.0 only and runs on Fabric, Forge and NeoForge for 1.18.2 – 1.21.1, with the same client and server environment. Custom Machinery Mekanism is also open source under the same license, but it supports only Forge and NeoForge over the same range. Matt's Modular Armory targets 1.21.1 only on Forge and NeoForge and is not open source.

ModLoadersGame versionsEnvironmentUpdated
Modular Machinery RebornNeoForge1.21 – 1.21.1Client and server2026-09-10
Custom Machinery CreateFabric, Forge and NeoForge1.18.2 – 1.21.1Client and server2026-06-12
Custom Machinery MekanismForge and NeoForge1.18.2 – 1.21.1Client and server2026-09-22
Matt's Modular ArmoryForge and NeoForge1.21.1Client and server2026-10-13

Questions

Which loader does Modular Machinery Reborn use?

The mod is published for NeoForge only, for 1.21 and 1.21.1. It does not have Fabric or Forge files in the listed versions.

Does the server need Modular Machinery Reborn?

Yes. The server and every player need the mod installed.

Does Modular Machinery Reborn need ATHENA?

Yes. ATHENA and ExperienceLib are required dependencies and must be installed alongside the mod.

Can recipes be added with KubeJS?

Yes. Mod compatibility with KubeJS lets a server script create machine recipes, with an example included in the source.

In the catalog

Modular Machinery Reborn is one of 4,058 Storage mods on ModsFinder, and one of 1,794 Storage mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

More from alec016

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What the author says

A modpack-maker toolset to create custom, massive, unique and complex machines and recipes from scratch with JSON or KubeJS. The mod includes decorative casings and tiered, configurable tiers of item/fluid/energy input/output buses/hatches to allow for the creation of big multiblock machinery like Gregtech's…
alec016, on the Modrinth page

Official listing

Owner
alec016
Published
2024-11-09
Updated on Modrinth
2026-09-10
Facts verified
2026-10-15

Tags