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Modular Machinery Reborn Mekanism

by alec016

With Mekanism and Modular Machinery Reborn installed, Modular Machinery Reborn Mekanism lets builders assemble multiblock machines that handle chemical input and output through tiered hatches.

NeoForgeClient and serverGNU Lesser General Public License v3.0 onlyOpen source1.21 – 1.21.1

What it does

The addon connects Mekanism's chemical handling to Modular Machinery Reborn, so a multiblock can take chemicals in and send them out through configurable tiered hatches. Machines of this kind are built from the hatch tiers and the recipes they run, and the author notes that the setup can be scaled into large machinery of the sort found in other tech mods. Recipes can be written as JSON, and an example datapack and a KubeJS server script show how a machine recipe is defined. ATHENA, Mekanism and Modular Machinery Reborn are required. Jade, Just Enough Items and KubeJS are optional.

Key features

  1. Chemical input and output hatches

    Tiered hatches move chemicals into and out of a multiblock, so the structure can run chemical recipes.

  2. Configurable hatch tiers

    Each hatch tier can be configured, which lets the size and throughput of a machine be adjusted.

  3. Recipe JSON and KubeJS support

    Machine recipes can be defined in JSON or through a KubeJS server script, with an example datapack included.

Compatibility

Latest build for each game version and loader.

1.21.11.21.1-3.0.3
1.211.21.1-3.0.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 3

Modular Machinery RebornModular Machinery Reborn port of the original Modular Machinery for 1.12.2
Required
MekanismHigh-tech machinery, powerful energy generation, fancy gadgets and more. Now on Modrinth!
Required
AT
ATHENASummary not published
Required

Optional 3

Jade 🔍Shows information about what you are looking at. (Hwyla/Waila fork for Minecraft 1.16+)
Optional
KubeJSEdit recipes, add new custom items, script world events, all in JavaScript!
Optional
Just Enough Items (JEI)View Items and Recipes
Optional

How it compares

Full comparison

Modular Machinery Reborn Create is also a NeoForge mod for 1.21.1, under the same GNU Lesser General Public License v3.0 only, with its own environment of client and server. Custom Machinery Mekanism is open source under the same license and covers Forge and NeoForge for 1.18.2 – 1.21.1. Mekanistic Routers is NeoForge-only for 1.21.1 under the MIT License, and it is open source.

ModLoadersGame versionsEnvironmentUpdated
Modular Machinery Reborn MekanismNeoForge1.21 – 1.21.1Client and server2026-03-08
Modular Machinery Reborn CreateNeoForge1.21.1Client and server2026-05-05
Custom Machinery MekanismForge and NeoForge1.18.2 – 1.21.1Client and server2026-09-22
Mekanistic RoutersNeoForge1.21.1Client and server2025-02-23

Questions

Does Modular Machinery Reborn Mekanism need Mekanism?

Yes. Mekanism is a required dependency, along with ATHENA and Modular Machinery Reborn.

In the catalog

Modular Machinery Reborn Mekanism is one of 4,058 Storage mods on ModsFinder, and one of 1,794 Storage mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Thid mod requires Mekanism and Modular Machinery Reborn to be installed to be operational The mod includes tiered, configurable tiers of any type of chemical input/output hatches to allow for the creation of big multiblock machinery like Gregtech's Implosion Compressor, Vacuum Freezer,... and whatever you might…
alec016, on the Modrinth page

Official listing

Owner
alec016
Published
2024-11-09
Updated on Modrinth
2026-03-08
Facts verified
2026-10-15

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