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Mekanistic Routers

by Matyrobbrt

Mekanistic Routers extends Modular Routers so that its routers can move Mekanism chemicals, including gases, through Chemical Modules and Chemical Tanks.

NeoForgeClient and serverMIT LicenseOpen source1.21.1

What it does

Chemical Modules for routers handle gas transfer. The Chemical Mk1 and Mk2 Modules operate alongside the built-in Fluid Modules, which already move chemicals well. Chemical transfer uses the router's buffer, so an item store has to hold the chemicals it moves. Chemical Tanks are supported as well, and changing their settings keeps Mekanism chemical containers in place.

Radioactive chemicals are a special case. The default modules cannot transfer them, and containers that cannot store radioactive materials cannot use the buffer for them either. The Chemical Refill Module moves chemicals from the router's buffer into the player's inventory, including armour and the main and offhand slots. Used wirelessly and across dimensions, it can refill jetpacks and canteens.

The mod requires Mekanism and Modular Routers. It is published for NeoForge only, under the MIT License, and runs on client and server, so the server and every player need it. Its only file, 1.1.1, targets 1.21.1 and dates from 2025-02-23.

Key features

  1. Gas transfer modules

    Chemical Mk1 and Mk2 Modules let routers move gases between blocks and the router's buffer.

  2. Chemical Tanks support

    Routers handle Mekanism Chemical Tanks and other built-in chemical item containers.

  3. Chemical Refill Module

    Refills chemicals into the player's inventory, armour and held items from the router's buffer.

  4. Wireless refilling

    The refill module works wirelessly and across dimensions to top up jetpacks and canteens.

Compatibility

Latest build for each game version and loader.

1.21.11.1.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Modular RoutersA flexible mod for moving items, fluids, and energy around the world
Required
MekanismHigh-tech machinery, powerful energy generation, fancy gadgets and more. Now on Modrinth!
Required

How it compares

Full comparison

Modular Machinery Reborn Mekanism is a NeoForge addon for 1.21 – 1.21.1, open source under the GNU Lesser General Public License v3.0 only. CC: Relative Routing is NeoForge for 1.21.1, client and server, released under All rights reserved. Mekanism Elementified is open source under the MIT License for 1.21.1 on NeoForge.

ModLoadersGame versionsEnvironmentUpdated
Mekanistic RoutersNeoForge1.21.1Client and server2025-02-23
Modular Machinery Reborn MekanismNeoForge1.21 – 1.21.1Client and server2026-03-08
CC: Relative RoutingNeoForge1.21.1Client and server2026-08-29
Mekanism ElementifiedNeoForge1.21.1Client and server2026-08-09

Questions

Does Mekanistic Routers require Mekanism?

Yes. Mekanism and Modular Routers are both required dependencies, and both must be installed alongside Mekanistic Routers.

Can the server run without Mekanistic Routers?

No. A server running it needs every connecting player to have it too.

Which loaders and versions does Mekanistic Routers support?

Only NeoForge, for 1.21.1. The latest file, 1.1.1, was published on 2025-02-23.

In the catalog

Mekanistic Routers is one of 3,932 Transportation mods on ModsFinder, and one of 1,743 Transportation mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

This mod adds compatibility features between Mekanism and Modular Routers. Currently, this includes Chemical (Gas) transfer through the Chemical Upgrade and Chemical Mk1 and Mk2 Modules which operate similarly to the built-in Fluid Modules, but well… transferring chemicals.
Matyrobbrt, on the Modrinth page

Official listing

Owner
Matyrobbrt
Published
2025-02-23
Updated on Modrinth
2025-02-23
Facts verified
2026-10-15

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