Matt's Modular Armory
by TykalnyMati
Matt's Modular Armory introduces four new tool, weapon and armor tiers, along with modular machinery that takes custom upgrades, for Forge and NeoForge.
What it does
Four new material tiers, Modular Clay (stone-level), Advanced Modular Clay (iron-level), Adaptive Flesh (diamond-level) and Biorite (netherite-level), supply the parts for the modular tools, weapons and armor that Matt's Modular Armory adds. Modular items are assembled in the Modular Assembler, which works like a stonecutter, and their parts can be swapped through the Augment Table, where players insert or remove augments as they choose. The Repair Table restores modular items using plates.
The mod also adds Block Exposer, which turns the items that surround it into other items depending on the blocks it sits among, with JEI integration to look up recipes. Its machinery includes a power display that shows more detail when hovered, a redstone mode button that controls whether the block responds to redstone, a nine-slot output that hoppers can take from, a filter slot, an augment addon slot, and three range slots for height, width and length. A range display button shows the working area. Filter Range and Augment addons extend these machines. The mod uses the GuideME dependency, and it runs on client and server, so the server and every player need it.
Key features
Four modular material tiers
Modular Clay, Advanced Modular Clay, Adaptive Flesh and Biorite give tools, weapons and armor tiers from stone up to netherite.
Augment system
Players add and remove augments on modular items at the Augment Table, changing how each item performs.
Modular Assembler and Repair Table
One station crafts modular items from parts, and another repairs them with plates.
Block Exposer
Block Exposer converts nearby items based on the blocks surrounding it, and its JEI integration lists the recipes.
Machine controls
Machines offer a power display, a redstone mode button, nine output slots for hoppers, a filter slot, an augment addon slot and range slots for height, width and length.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Create: Truly Modular is a client and server mod for Fabric and Forge on 1.20.1, released under the MIT License and not open source. Modular Machinery Reborn is open source under the GNU Lesser General Public License v3.0 only, is published for NeoForge on 1.21 – 1.21.1, and is a client and server mod. Mystical Augments Everywhere is open source under the MIT License, runs on NeoForge across 1.21.1 – 1.21.4, and also needs both sides.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Matt's Modular Armory | Forge and NeoForge | 1.21.1 | Client and server | 2026-10-13 |
| Create: Truly Modular | Fabric and Forge | 1.20.1 | Client and server | 2025-05-22 |
| Modular Machinery Reborn | NeoForge | 1.21 – 1.21.1 | Client and server | 2026-09-10 |
| Mystical Augments Everywhere | NeoForge | 1.21.1 – 1.21.4 | Client and server | 2025-01-26 |
Questions
Does Matt's Modular Armory require GuideME?
Does the server need the mod?
Which loaders are supported?
In the catalog
Matt's Modular Armory is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
Matt's Modular Armory introduces 4 new tool, weapon and armor tiers, that use a customizable augment system, that allows for their modification, players are able to add and remove augments at will. The mod is in its early stages, content is subject to change (especially the textures) ### This mod doesn't provide any…
Official listing
- Modrinth page
- modrinth.com/mod/matts-modular-armory
- Owner
- TykalnyMati
- Published
- 2026-03-22
- Updated on Modrinth
- 2026-10-13
- Facts verified
- 2026-10-15
