AE2 Extra Channelmodes
by Aresiel
AE2 Extra Channelmodes lets Applied Energistics 2 networks use a larger number of channels than the vanilla mod allows.
What it does
The mod extends the channel modes available to Applied Energistics 2, so a network can carry many more channels at once. Channel multipliers up to 10000 are accepted, and values above that are disabled for performance reasons. Installing it on a server is enough for the server to use the extra channels, and players connect without changes. The mod is published for NeoForge only, for 1.21 and 1.21.1, and is released under the GNU General Public License v3.0 or later, so the code is open source.
Key features
More channels per network
Channel modes can be raised by a factor of ten, so a single network can carry about a hundred times more channels.
Capped multiplier
The channel multiplier accepts values from 0 to 10000, and anything higher is disabled to keep performance steady.
Client and server install
The environment is client and server, so the server and every player need the mod to use the extra channels.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Extra Channelmodes need to be installed on both sides?
Which game versions does Extra Channelmodes support?
In the catalog
AE2 Extra Channelmodes is one of 4,058 Storage mods on ModsFinder, and one of 1,794 Storage mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
A useful mod that adds extra channelmode options to Applied Energistics 2. For performance purposes, channelmode exceeding x10000 have been disabled. English is also supported for ease of use. Simply run /ae2 channelmode x10 for 10 times as many channels! Works with any number from 0 up to 10000.
Official listing
- Modrinth page
- modrinth.com/mod/ae2-extra-channelmodes
- Owner
- Aresiel
- Published
- 2024-08-16
- Updated on Modrinth
- 2024-08-16
- Facts verified
- 2026-10-15
