Enchanted: Witchcraft
Witchcraft in Enchanted takes the form of herb gardens, chalk circles, cauldron brews and poppets, all built from everyday items rather than spells.
What it does
Enchanted centers its design on occult practice and witchcraft, drawing on paganism and Celtic folklore. Its magic is split into several branches, and each one uses simple ingredients in diegetic ways, with as few menus as possible. Players make tools, trinkets and potions from items they find in the world, and the mod has no fireballs or lightning bolts. It began as a spiritual successor to Emoniph's Witchery and is gradually moving toward its own design.
The mod is published for Fabric, Forge and NeoForge, with files for 1.18.2, 1.19.2, 1.20.1 and 1.21.1. Both the server and every player need it, and the latest file, 3.1.14 for 1.20.1, dates from 2026-06-19. Enchanted is licensed as All rights reserved, so it is not open source. Its required dependencies are Fabric API, Forge Config API Port, Geckolib, Patchouli, SmartBrainLib and StateObserver. Public links to the source code and issue tracker are available.
Key features
Herbology gardens
A witch's garden grows new trees, herbs and flowers that supply ingredients for later magic.
Over 45 circle rites
Chalk circles perform rites that can alter the world, curse enemies or protect a farm from mobs.
Cauldron and kettle brewing
Items dropped into a cauldron or kettle combine into potions and concoctions.
Poppets
Poppets can guard the player against death or serve as voodoo dolls aimed at other players.
Configurable features
Most features can be toggled individually, and a datapack can add new content.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 6
Required by 1 mod
Use cases
Solo witch playthroughs
A single player can run a garden, brew potions and cast circle rites without other mods that change combat.
Modpacks with magic content
Modpack builders can switch features on or off and add datapack content to fit their pack.
Who it’s for: Players who want a slow, hands-on magic system built on herbs, cauldrons and rituals rather than combat spells. Server owners who run it should install it on the server and on every client.
How it compares
Magic Witchcraft is a Forge and NeoForge mod for 1.16.5 – 1.21.1 under the Creative Commons Attribution Non Commercial Share Alike 4.0 license, and it is not open source. InWitched is a Forge and NeoForge mod for 1.19.2 – 1.21.4 under All rights reserved, with no Fabric build. Hexalia covers Fabric, Forge and NeoForge for 1.20.1 – 1.21.1 and is open source under the MIT License, so its source is public.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Enchanted: Witchcraft | Fabric, Forge and NeoForge | 1.18.2 – 1.21.1 | Client and server | 2026-06-19 |
| Magic Witchcraft | Forge and NeoForge | 1.16.5 – 1.21.1 | Client and server | 2025-06-27 |
| InWitched | Forge and NeoForge | 1.19.2 – 1.21.4 | Client and server | 2026-03-14 |
| Hexalia | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-10-09 |
Questions
Does Enchanted need Fabric API on Forge?
Must the server run Enchanted?
Which game versions have files?
Can seeds drop only from hoe-broken grass?
In the catalog
Enchanted: Witchcraft is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 32,366 mods support Minecraft 1.21.1.
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What the author says
Enchanted is a large magic mod focused on occult practices and witchcraft, inspired by paganism and celtic folklore. If you want to live in the woods stirring a cauldron, this is the mod for you. The mod started as a spiritual successor to Emoniph's Witchery but over time it is being moved away from that and turning…
Official listing
- Modrinth page
- modrinth.com/mod/enchanted-witchcraft
- Owner
- Favouriteless
- Published
- 2024-05-30
- Updated on Modrinth
- 2026-06-19
- Facts verified
- 2026-10-15
