ModsFinder

Critical Strike

by ZsoltMolnarrr

Critical Strike adds chance-based critical hits to melee weapons and ranged projectiles, with particle effects on each critical hit.

FabricForgeNeoForgeClient and serverGNU General Public License v3.0 onlyOpen source1.20.1 – 26.3

What it does

Critical hits are decided by a random roll instead of the vanilla jump rule. A melee weapon can deal bonus damage on any hit, and an arrow or other projectile can land a critical strike on its target. Each critical hit can trigger a particle effect, such as a burst of sparkles from the point of impact or floating skulls that rise and fade.

Behavior can be adjusted in the mod's configuration. The vanilla jump critical can be switched off or kept, and both the critical chance and the bonus damage can be changed. An optional batching setting caches the critical chance calculation once per tick, which reduces the work done when many entities are fighting at once.

The mod requires Fabric API on Fabric and runs on the Fabric, Forge and NeoForge loaders. It is open source under the GNU General Public License v3.0 only, and it needs to be installed on both the client and the server. Builds cover 1.20.1 – 26.3 across eight release versions.

Key features

  1. Random critical rolls

    A chance-based system replaces the vanilla jump critical, so landing a hit does not require falling.

  2. Melee critical strikes

    Each hit from a weapon carries a random chance of dealing extra damage, and the odds and the bonus amount are set in the config.

  3. Ranged critical strikes

    Arrows and other projectiles can critically hit targets at range.

  4. Sparkle and skull particles

    Critical hits can show a burst of small sparkles or floating skull particles that ascend and fade.

Compatibility

Latest build for each game version and loader.

26.31.0.6+26.3-fabricNot available1.0.6+26.3-neoforge
26.21.0.6+26.2-fabricNot available1.0.6+26.2-neoforge
26.1.21.0.6+26.1.2-fabricNot available1.0.6+26.1.2-neoforge
26.1.11.0.6+26.1.2-fabricNot available1.0.6+26.1.2-neoforge
26.11.0.6+26.1.2-fabricNot available1.0.6+26.1.2-neoforge
1.21.11.0.4+1.21.1-fabricNot available1.0.4+1.21.1-neoforge
1.211.0.4+1.21.1-fabricNot available1.0.4+1.21.1-neoforge
1.20.11.0.4+1.20.1-fabric1.0.4+1.20.1-forge1.0.4+1.20.1-forge
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Required by 2 mods

Use cases

Tuning combat for a server

Server owners can set the critical chance, bonus damage and the vanilla jump rule in the config to match the pace of their world.

Adding visual feedback

Players who want clear hit feedback can enable the particle effects so critical strikes stand out during fights.

Who it’s for: The mod suits players and server owners who want chance-based critical hits in melee and ranged combat, with configurable rules and optional visual effects.

How it compares

Full comparison

Modification Of Critical Hit is open source under the MIT License, client and server, with files for 1.12.2 – 1.20.4 on Fabric and Forge. BloodyParticles! is client-side only, open source is not claimed, and it covers 1.20.1 – 1.21.1 on Fabric, Forge and NeoForge. Lucky Strike is a Forge-only server mod for 1.20.1 whose server is required and whose client is optional.

ModLoadersGame versionsEnvironmentUpdated
Critical StrikeFabric, Forge and NeoForge1.20.1 – 26.3Client and server2026-09-28
Modification Of Critical HitFabric and Forge1.12.2 – 1.20.4Client and server2025-07-25
BloodyParticles!Fabric, Forge and NeoForge1.20.1 – 1.21.1Client-side only2026-07-06
Lucky StrikeForge1.20.1Server required, client optional2025-12-28

Questions

Does Critical Strike need Fabric API?

Yes. Fabric API is required on Fabric. The mod also runs on Forge and NeoForge, where no extra dependency is listed.

Must Critical Strike be installed on the server?

Yes. A server running it needs every connecting player to have it too.

Can the vanilla jump critical be kept?

Yes. The config lets the vanilla jump critical stay active alongside the chance-based system, or be switched off.

In the catalog

Critical Strike is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 8,071 mods support Minecraft 26.3.

More from ZsoltMolnarrr

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What the author says

A Minecraft mod that adds chance-based critical hit mechanics for melee and ranged combat, complete with flashy visual and audio feedback. Replicates Critical Hit mechanics from Minecraft Dungeons.
ZsoltMolnarrr, on the Modrinth page

Official listing

Owner
ZsoltMolnarrr
Published
2025-11-06
Updated on Modrinth
2026-09-28
Facts verified
2026-10-15

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