BloodyParticles!
by HappyPito
BloodyParticles! adds blood-style impact particles to combat, with different effects for each mob and damage type, and it runs on Fabric, Forge and NeoForge.
What it does
Each hit splashes thematic impact particles, and the amount scales with attack charge and critical hits. Mobs react to how they are hit, and 74 vanilla mobs have their own effect, such as redstone-blood on zombies or honey on bees. Defaults apply to every mob automatically, and a resourcepack can override the effect for a single mob.
The mod also registers custom particles, including falling feathers for chickens and parrots with sprite-based physics, flame and lava effects, drowning bubbles, stone block cracks and rising green skull smoke for poison. Each effect can be toggled on its own, and a config screen in the game lets players adjust intensity, view radius, the critical multiplier and thresholds. Its interface is available in English and Spanish.
Installation is client-side only: a vanilla server works without it, and only players need the mod. Files are published for Fabric, Forge and NeoForge across 1.20.1 and 1.21.1, under the MIT License, and the project is not open source. The 1.21.1 builds carry the newest version, released 2026-07-06.
Key features
Per-mob impact effects
74 vanilla mobs each have their own thematic blood effect, and any mob without one receives the default.
Critical hit scaling
Particle count increases with attack charge and critical hits, so stronger attacks look more intense.
Custom particles
The mod registers its own particles for fire, lava, drowning, suffocation, poison and falling feathers.
In-game config screen
A settings screen with sliders controls intensity, view radius, critical multiplier and per-effect toggles.
Resourcepack support
Custom particles load multi-frame animations from standard mcmeta files, and a resourcepack can override any mob's effect.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Blood N Particles Mod is client and server, under All rights reserved, and covers 1.20.1 – 1.21.6, so it must be installed on the server too. Particle Effects is client-side only like BloodyParticles!, with files for 1.20.1 – 26.3, but it is released under the Creative Commons Attribution No Derivatives 4.0 license. Sanguine | Blood Particles runs on Fabric only, under the MIT License and open source, for 1.20.1 – 1.21.5.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| BloodyParticles! | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Client-side only | 2026-07-06 |
| Blood N Particles Mod | Fabric, Forge and NeoForge | 1.20.1 – 1.21.6 | Client and server | 2025-08-06 |
| Particle Effects | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Client-side only | 2026-09-22 |
| Sanguine | Blood Particles | Fabric | 1.20.1 – 1.21.5 | Client and server | 2025-04-26 |
Questions
Does BloodyParticles! need to be installed on the server?
Which loaders and versions does BloodyParticles! support?
Can the effect for one mob be changed?
In the catalog
BloodyParticles! is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
If you're looking to have the same particle effects with mobs in some popular mods like Born in Chaos, check out my own add-on, which is compatible with many mods. BloodyParticles Add-ons Make every hit feel meaningful. Mobs splash thematic blood and impact particles when damaged — different effects per mob, scaling…
Official listing
- Modrinth page
- modrinth.com/mod/bloodyparticlesmod
- Owner
- HappyPito
- Published
- 2026-04-30
- Updated on Modrinth
- 2026-07-06
- Facts verified
- 2026-10-15
