ModsFinder

Guard Villagers

by seymourimadeit

Guard Villagers spawns armed guards in villages and lets players recruit more from nitwit and unemployed villagers.

ForgeNeoForgeClient and serverCustom license1.16.5 – 26.3

What it does

Villages generate with groups of six guards, each carrying either an iron sword or a crossbow. Players can craft new guards by crouching and right clicking a nitwit or unemployed villager while holding a sword or crossbow. Guards gossip with villagers, and those with a high enough reputation, the Hero of the Village effect, or a conversion by the player will open their inventory to the player.

Right clicking a guard opens its inventory, where armor and weapons can be swapped. The offhand slot accepts a shield, which the guard raises to block attacks, or food and potions, which it uses when health is low. Crossbow guards with a shield cannot kick enemies while blocking. Patrol and follow orders control where guards stand or whether they accompany the player, with follow available under the Hero of the Village effect. Ringing a village bell under that effect lets nearby guards follow as well.

The mod also changes villager behavior: baby villagers get larger heads, witches attack villagers, illagers attack animals during raids, villagers fear polar bears, clerics heal low-health guards and villagers with regeneration potions, and smithing villagers repair golems and guard equipment. Golems float on water. Many of these changes can be toggled in the config. Installation requires Forge or NeoForge. Running client and server, the release is published under a custom license that is not open source, with files for 1.20.1 and newer releases.

Key features

  1. Village guard groups

    Villages spawn groups of six guards equipped with an iron sword or a crossbow.

  2. Recruiting guards

    Crouching and right clicking a villager that has no job or no profession creates a new guard when a sword or crossbow is held.

  3. Guard inventory

    The guard inventory allows armor, weapon and offhand changes, including shields and food.

  4. Patrol and follow orders

    Patrol fixes guards to an area, and follow lets them fight alongside a player with the Hero of the Village effect.

  5. Villager behavior changes

    Clerics heal guards and villagers, smiths repair golems and guard gear, and several raid and mob rules change.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.3Not available5.0.0
26.2Not available4.0.4
26.1.2Not available3.0.4
26.1.1Not available3.0.1
26.1Not available3.0.1
1.21.x2 of 2 versions with builds
1.21.1Not available2.4.12
1.21Not available2.3.0
1.20.x5 of 5 versions with builds
1.20.5Not available2.1.1-1.20.5
1.20.4Not available2.1.0-1.20.4
1.20.21.20.2-1.6.32.0.0-1.20.2
1.20.11.6.191.6.19
1.201.20-1.6.1Not available
1.19.x5 of 5 versions with builds
1.18.x1 of 1 version with builds
1.17.x1 of 1 version with builds
1.16.x1 of 1 version with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Required by 2 mods

How it compares

Full comparison

Villager Guards is open source under the GNU Affero General Public License v3.0 or later, is published for Fabric, Forge, NeoForge and Quilt across its supported releases, and is server required with client optional. Customizable Guards is a Forge-only mod for 1.20.1 under All rights reserved, running client and server.

ModLoadersGame versionsEnvironmentUpdated
Guard VillagersForge and NeoForge1.16.5 – 26.3Client and server2026-10-05
Villager GuardsFabric, Forge, NeoForge and Quilt1.21 – 26.3Server required, client optional2026-10-07
Customizable GuardsForge1.20.1Client and server2024-04-07

Questions

Does Guard Villagers need a loader other than Forge?

Forge and NeoForge are the published loaders. A Fabric version exists, but it is not maintained by the author, who licenses the code so others can port it.

Do guards require the Hero of the Village effect?

No. Guards spawn and fight without it, but the follow order and inventory access from non-converted guards depend on reputation or the Hero of the Village effect.

Which versions does the latest Forge file cover?

Forge players get 1.6.19 for 1.20.1, released 2026-08-23. NeoForge players get 5.0.0 for 26.3, released 2026-10-05.

Are the behavior changes configurable?

Several are. Witch attacks, raid animal hunting and polar bear fear can be toggled, and the description marks configurable options.

In the catalog

Guard Villagers is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 8,071 mods support Minecraft 26.3.

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What the author says

Are you tired of your village dying off because its golem is too lazy? Are you tired of essentially defending it all by yourself?
seymourimadeit, on the Modrinth page

Official listing

Owner
seymourimadeit
Published
2022-09-03
Updated on Modrinth
2026-10-05
Facts verified
2026-10-15

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