ModsFinder

Combo

by VgLevelUp

Combo turns vanilla melee into a more RPG-like system, with combo finishers, parries, stealth backstabs and a stamina bar that limits dodging and sprinting.

FabricNeoForgeClient and serverAll rights reserved1.21 – 26.2

What it does

A finisher is triggered when a player lands three well-timed melee hits in succession, each charged enough to count. Each finisher adds bonus damage, extra knockback and a stagger that applies Slowness and Weakness to the target. Raising a shield at the right moment turns an already-blocking hit into a parry, which knocks the attacker back and staggers them, and the next landed hit auto-upgrades to a finisher regardless of the current combo stage. Vanilla's shield-raise windup is scaled down so the reactive block has a fair chance to land.

A hit that lands from behind a target, while the player is sneaking and the target faces away, deals extra damage, plays a distinct sound, and briefly flashes a faint red vignette on screen. Sneaking also lowers how mobs notice the player. Full Sneak Mode is an optional upgrade that applies while crouching, lowering detection sharply from the target's blind spot. Walking up directly behind an eligible hostile mob such as an Iron Golem or villager and attacking lands a heavy silent takedown.

Key features

  1. Combo finishers

    Three timely, charged melee hits in a row trigger a finisher with bonus damage, extra knockback and a stagger.

  2. Parry counter

    A shield raised at the right moment turns an incoming hit into a parry that staggers the attacker and arms a finisher.

  3. Stealth backstab

    Landing a hit from behind the target's facing deals bonus damage and plays its own sound cue.

  4. Full sneak mode

    An optional upgrade that cuts how far mobs notice a crouching player, with silent takedowns on eligible targets.

  5. Stamina dodge

    A stamina bar limits sprinting, blocking and dodging, and a dedicated key spends stamina on a directional dash with brief damage immunity.

Compatibility

Latest build for each game version and loader.

26.20.1.1-26.2-fabric0.1.1-26.2-neoforge
26.1.20.1.1-26.1.2-fabric0.1.1-26.1.2-neoforge
26.1.10.1.1-26.1.1-fabric0.1.1-26.1.1-neoforge
26.10.1.1-26.1-fabric0.1.1-26.1-neoforge
1.21.10.1.1-1.21.1-fabric0.1.1-1.21.1-neoforge
1.210.1.1-1.21-fabric0.1.1-1.21-neoforge
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required
Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Optional 1

Mod MenuAdds a mod menu to view the list of mods you have installed.
Optional

How it compares

Full comparison

Advanced Finishers - Cinematic Kills and Combat Finishers is a Fabric mod for 1.20.1 under the MIT License, and only the server needs it, with clients left optional. Shield Parry is a NeoForge mod for 1.21.1 under the MIT License, and it runs on client and server. Parry It covers 1.21.3 – 1.21.4 on Fabric under the MIT License, and it also needs both sides.

ModLoadersGame versionsEnvironmentUpdated
ComboFabric and NeoForge1.21 – 26.2Client and server2026-10-09
Advanced Finishers - Cinematic Kills and Combat FinishersFabric1.20.1Server required, client optional2026-07-12
Shield ParryNeoForge1.21.1Client and server2026-06-06
Parry ItFabric1.21.3 – 1.21.4Client and server2024-12-18

Questions

Does Combo need Fabric API on NeoForge?

No. Fabric API is required only on Fabric. On NeoForge, Architectury API is the required dependency.

Does the server need Combo installed?

Yes. Installation covers the server and each player's game.

What does the stamina bar affect?

Sprinting, blocking and dodging drain it. When it runs empty, Full Sneak Mode's detection bonus, parries, finishers and silent takedowns stop working until it recovers.

In the catalog

Combo is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 13,894 mods support Minecraft 26.2.

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What the author says

Combo & Finishers: Land three timely, sufficiently-charged melee hits in a row and the third lands as a finisher: bonus damage, extra knockback, and a stagger (Slowness + Weakness) on the target. Swords apply a bleed effect on a finisher, axes and maces get scaled-up knockback, and maces splash a chunk of flat damage…
VgLevelUp, on the Modrinth page

Official listing

Owner
VgLevelUp
Published
2026-08-05
Updated on Modrinth
2026-10-09
Facts verified
2026-10-15

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