Mods for 1.19
38 mods match your filters.
Memory usage optimizations
No-compromises game logic optimization mod, useful for both single-player games and multi-player servers.
A mod to optimize the Minecraft networking stack
A mod that fixes random memory leaks for both the client and server
Fixes Minecraft bugs found on the bug tracker
Massively increase render distance without harming performance.
A simple mod to fix various problems with packets, nbt and timeouts.
Pre-generates chunks, quickly and efficiently
Rewrites the light engine to fix lighting performance and lighting errors
Rewrites the light engine to fix lighting performance and lighting errors
Makes the game boot faster by deferring non-essential initialization
Modifies how worlds are loaded to speed up loading times.
[NOTE: This mod is now only intended for use with pre-existing Faster Random worlds]
This mods allows more precise manipulation of entity view distance on client and server
Improve Minecraft CPU scheduling
Optimize datapack / resourcepack zip file loading times
The carpet extension to fix all vanilla minecraft bugs
A lightweight mod that cleans old, unused log files
An updated version of Runemoro's VanillaFix and also ported to the latest version
No-compromises lighting engine optimization mod
This little mod rewrites one function of the advancements logic to make advancements checking faster, and use less recursion. It should prevent StackOverflowErrors with advancements.
Unofficial Fork of CaffeineMC's "Phosphor", made to work with FML
Reduce GC pressure by safely eliminating Enum#values array cloning and memory allocation overhead through bytecode analysis
An all-in-one optimization module dedicated to optimizing client-side rendering and server-side stability and fluency.























