Thavma
by alegian
Thavma, a NeoForge magic mod for 1.21.1, is a complete rewrite of a classic arcane mod that lets players manipulate elements and build arcane contraptions.
What it does
Players begin by crafting a basic wand, then right-click a bookcase to obtain a guide book. The book tracks research and reveals new magical equipment and blocks as the player progresses. The theme centers on uncovering ancient knowledge and harnessing primal aspects of nature to run arcane machinery.
Thavma runs on client and server, so both the server and every player need it. Its only required dependencies are Geckolib and Kotlin for Forge, and Curios API, EMI and Just Enough Items (JEI) add optional support. The mod is published for NeoForge on 1.21.1 only, with the latest file, 1.21.1-0.12.4, dated 2025-12-11.
The project is in alpha, and many features are still work in progress. Its author describes the current aim as reaching a feature complete version as soon as possible. The source code is public, but the mod is released under a custom license and is not open source.
Key features
Arcane research guide
A guide book, obtained from a bookcase, tracks research and reveals magical equipment and blocks.
Elemental manipulation
Players work with elemental forces drawn from nature to create arcane contraptions.
Starter wand
A basic wand is crafted at the start, giving the first step into the magic system.
Original assets
Most textures and models are original, with a few taken from open art libraries online.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 3
How it compares
Primal Magick is open source under the MIT License and runs on Forge and NeoForge for 1.18.2 – 1.21.1, while Thavma is NeoForge only and not open source. Draconic Spellbooks is a NeoForge mod for 1.21.1 under All rights reserved, with the same client and server environment as Thavma. Spiritmancy is open source under the MIT License and targets Forge and NeoForge for 1.20.1, so it covers a different version.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Thavma | NeoForge | 1.21.1 | Client and server | 2025-12-11 |
| Primal Magick | Forge and NeoForge | 1.18.2 – 1.21.1 | Client and server | 2025-06-21 |
| Draconic Spellbooks | NeoForge | 1.21.1 | Client and server | 2026-05-16 |
| Spiritmancy | Forge and NeoForge | 1.20.1 | Client and server | 2024-03-17 |
Questions
Which loader does Thavma support?
Does the server need Thavma installed?
Which dependencies are required by Thavma?
In the catalog
Thavma is one of 7,216 Magic mods on ModsFinder, and one of 2,992 Magic mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
A complete rewrite & reimagination of my favorite classic magic mod, for Neoforge! Thavma means miracle in greek. This mod is all about manipulating the elements of nature, and creating powerful arcane contraptions.
Official listing
- Modrinth page
- modrinth.com/mod/thavma
- Owner
- alegian
- Published
- 2025-05-22
- Updated on Modrinth
- 2025-12-11
- Facts verified
- 2026-10-15
