Pickable Pets
by ShiftTheDev
Pickable Pets lets a player pick up a tamed pet, keep it as an item and place it back wherever it is wanted, with Pickable Pets set up on Fabric, Forge and NeoForge.
What it does
A pet can be picked up into an item form and placed again later. The mod restricts pickup: sleeping or dead pets cannot be taken, and neither can pets farther than a configurable distance, which defaults to 40. Picking up a pet costs levels, two by default, and baby pets are excluded unless the config allows them. A blacklist can name pets that never leave the world.
Revive Altar is a block in the mod that acts as a safeguard for pets. A player right-clicks while holding a pet in item form to store it in the altar. Every feature, including the level cost and the distance limit, can be changed in the config file, or in Mod Menu on Fabric. The author invites reports of incompatible mods.
Pickable Pets requires Alexandria Lib, Architectury API, Cloth Config API and Fabric API on Fabric, and Mod Menu is optional. Every player and the server need a copy of the mod. Builds cover 1.16.5 – 1.21.5 on 18 release versions, and the license is All rights reserved, so the mod is not open source.
Key features
Pet pickup into items
A tamed pet is turned into an item that can be carried and set down at another location.
Pickup restrictions
Sleeping, dead and distant pets cannot be taken, and the distance limit defaults to 40 blocks.
Level cost
Each pickup costs levels, with two levels as the default amount, so the feature has a price.
Revive Altar storage
A block stores pets in item form, so a pet can be kept safe until it is needed again.
Configurable blacklist
Selected pet types can be excluded from pickup, and no pets are blacklisted by default.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x6 of 6 versions with builds
1.20.x5 of 5 versions with builds
1.19.x4 of 4 versions with builds
1.18.x1 of 1 version with builds
1.17.x1 of 1 version with builds
1.16.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 4
Optional 1
How it compares
Pet Pass: Trade Your Pets! is a Forge-only mod for 1.16.5 – 1.21.8, with client and server environment and All rights reserved license. Safe Pets is a Fabric, Forge and NeoForge mod for 1.19.1 – 1.21.11, released under the MIT License, so the license differs from Pickable Pets. Pets Not Friendly Fire runs on Fabric alone, server-side only, and is open source under CC0 1.0 Universal.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Pickable Pets | Fabric, Forge and NeoForge | 1.16.5 – 1.21.5 | Client and server | 2026-02-25 |
| Pet Pass: Trade Your Pets! | Forge | 1.16.5 – 1.21.8 | Client and server | 2025-09-15 |
| Safe Pets | Fabric, Forge and NeoForge | 1.19.1 – 1.21.11 | Client and server | 2026-05-24 |
| Pets Not Friendly Fire | Fabric | 1.21 – 1.21.1 | Server-side only | 2024-09-15 |
Questions
Does Pickable Pets need Fabric API on Forge?
Must the server run Pickable Pets?
Can baby pets be picked up?
In the catalog
Pickable Pets is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 15,307 mods support Minecraft 1.21.5.
More from ShiftTheDev
Similar mods
What the author says
This mod gives you the ability to pick up pets, keep them as Items and place them back where you want. All features can be disable/changed in the config file (or in the Mod Menu on Fabric).
Official listing
- Modrinth page
- modrinth.com/mod/pickable-pets
- Owner
- ShiftTheDev
- Published
- 2023-10-22
- Updated on Modrinth
- 2026-02-25
- Facts verified
- 2026-10-15
