Configurable Despawn Timer
by Serilum
Configurable Despawn Timer lets server owners set how long dropped items and experience orbs stay on the ground before they vanish.
What it does
Vanilla Minecraft removes dropped items after 5 minutes and experience orbs on its own schedule. This mod swaps in its own defaults, and the time for each kind of drop is adjustable in ticks, where 20 ticks make one second. Accepted values run from 1 to 2147483647, and a value of 0 means the drop never despawns.
Settings live in a global configuration file created on first launch. A second file appears once a world has loaded and lists item names, so single items can get their own despawn time. A value of -1 for an item hands control back to the global setting, and a reload command applies edits without restarting the server. The mod runs on the server only, so players join without installing it. It requires Collective, and the mod is published for Fabric, Forge, NeoForge and Quilt across 29 release versions, 1.16.5 – 26.3, under All rights reserved.
Key features
Global despawn timers
Separate global values control how long dropped items and experience orbs remain on the ground.
Per-item overrides
Each item can receive its own despawn time, which takes priority over the global value.
Player item protection
An option keeps items that players threw or dropped from despawning, covering manual drops and drops from death.
Reload without restart
A command reloads the configuration so changes take effect while the server keeps running.
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
1.19.x3 of 3 versions with builds
1.18.x1 of 1 version with builds
1.16.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Stay A While runs on Fabric and NeoForge for 1.19.2 – 26.3 and is open source under the GNU General Public License v3.0 only. [NMID] No More Item Despawn covers 1.21 – 26.3 on all four loaders under the MIT License, and its server side is required while clients stay optional. Items Timer also uses the MIT License and covers 1.19.4 – 26.3 on the same four loaders, with the server required and clients optional.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Configurable Despawn Timer | Fabric, Forge, NeoForge and Quilt | 1.16.5 – 26.3 | Server-side only | 2026-10-02 |
| Stay A While | Fabric and NeoForge | 1.19.2 – 26.3 | Server-side only | 2026-10-07 |
| [NMID] No More Item Despawn | Fabric, Forge, NeoForge and Quilt | 1.21 – 26.3 | Server required, client optional | 2025-09-28 |
| Items Timer | Fabric, Forge, NeoForge and Quilt | 1.19.4 – 26.3 | Server required, client optional | 2025-10-03 |
Questions
Does Configurable Despawn Timer need to be installed on clients?
Does Configurable Despawn Timer require another mod?
How is an item excluded from despawning?
In the catalog
Configurable Despawn Timer is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 8,071 mods support Minecraft 26.3.
More from Serilum
Similar mods
What the author says
Configurable Despawn Timer allows items and experience orbs to remain on the ground longer or shorter than the default lifespan. It is highly configurable. There is a global settings file for the default values. You can also set it so that all items dropped by players will remain on the ground infinitely. And lastly…
Official listing
- Modrinth page
- modrinth.com/mod/configurable-despawn-timer
- Owner
- Serilum
- Published
- 2022-09-01
- Updated on Modrinth
- 2026-10-02
- Facts verified
- 2026-10-15
