Ornithe mods
141 mods match your filters.
Customizable hotbar scrolling
Manager in screenshot message: COPY, OPEN, OPEN FOLDER, DELETE and UPLOAD buttons
Modify the volume of every sound in-game. By Polyfrost, best with OneClient.
Converts roman numerals to arabic numbers.
Allow the player to adjust the hurt camera effect on a slider, 1.8.9-1.12.2 Essential Mod is embedded.
Shows the player's nametag in second/third person perspective.
Adds a filter list to block/hide sending and receiving custom spam chat messages
Brings modern 1.13.2 Brigadier-style command suggestions and autocomplete to legacy Minecraft versions.
An all-in-one optimization module dedicated to optimizing client-side rendering and server-side stability and fluency.
Mod settings searching powered by machine learning for OneConfig. By Polyfrost, best with OneClient.
A client-side mod that adds a `/r` command which allows you to message the last player that has sent a direct message to you
A set of libraries for modding with Ornithe.
Enhance the vanilla "Open to LAN" interface to provide full control over all server settings, just like in server.properties on a dedicated server.
An API for easily creating and syncing configs in b1.7.3, with optional ModMenu support.
A Fabric port of NarcolepticFrog's Redstone Multimeter mod
A mod menu for legacy Minecraft versions through Ornithe.
AxolotlClient's GUI rendering library. Convenient and simple rendering of some shapes, static SVGs and truetype fonts.
An ornithe mod to run old versions (<1.13) using LWJGL 3 instead of LWJGL 2 and fix/work around wayland bugs
A client side mod that adds many minecraft parkour related features and overlays
Improves the saved hotbars system by adding new features, optimizing existing functions, and increasing the overall capacity with a page system
Often accidentally closed Minecraft? Maybe this mod helps.
Opinionated vanilla-friendly waypoints/minimap mod
Retro Commands built on Fabric for b1.7.3, but it also works in Multiplayer and has an API.
Fully customizable, centered, colored, dynamic crosshair that changes when looking at an entity






















