Mods for 26.1.2
125 mods match your filters.
Improves performance by tweaking mob despawn rules. Say bye to pesky unintentional persistent mobs.
A mod that aims to optimize the minecraft server.
Performance improvements for vanilla AI, with the ability to turn off certain AI behaviors
Quick leaf decay from cutting down trees. Built for fast performance and mod compat!
An efficient and non-locational redstone dust implementation
Speed up your world loading by removing unneeded chunks.
Vanilla Worldgen optimization mod
Attempts to optimize the generation of Jigsaw Structures and NBT pieces
This mod fixes a bunch of crash exploits discovered in Minecraft.
Fixes incorrect snow generation on tree leaves MC-119599
Optimises worldgen performance for a better gameplay experience.
A lightweight entity-tick-scheduler for doubling your TPS.
Adds tags and configuration options for defining how dropped items should combine.
Eliminates awkward strafing – Skeletons now stay focused and shoot faster the closer you get.
Async improves entity performance by processing entities in parallel across multiple CPU cores and threads.
TT20 helps reduce lag by optimizing how ticks work when the server's TPS is low.
A simple mod that makes powered/activator rails turn on/off up to 20x faster.
Works around the MC-271325 bug on Fabric and NeoForge servers (fixes "error sending packet clientbound/minecraft:disconnect")
C2ME addon that provides hardware accelerated world generation through OpenCL
Simulates blocks and entities to catch up after being unloaded for a period of time.
A lightweight server side mod that stops dolphins drowning when unable to move
A vanilla worldgen optimization mod. Works by compiling material rules to bytecode and optimizing material rules.
Prevents player from spamming excessive recipe book packets to lag out the server
Optimizes Minecraft mob AI by scaling calculations based on distance to players, improving performance with as minimal gameplay impact as possible























