Mods for 1.21
166 mods match your filters.
Improves performance by tweaking mob despawn rules. Say bye to pesky unintentional persistent mobs.
A mod that aims to optimize the minecraft server.
Performance improvements for vanilla AI, with the ability to turn off certain AI behaviors
Quick leaf decay from cutting down trees. Built for fast performance and mod compat!
An efficient and non-locational redstone dust implementation
Speed up your world loading by removing unneeded chunks.
Vanilla Worldgen optimization mod
Attempts to optimize the generation of Jigsaw Structures and NBT pieces
A modpack utility mod that allows to disable spawning of any entity.
This mod fixes a bunch of crash exploits discovered in Minecraft.
Fixes the issue where grass and other small blocks obstruct Wither spawning!
Fixes incorrect snow generation on tree leaves MC-119599
Optimises worldgen performance for a better gameplay experience.
A lightweight entity-tick-scheduler for doubling your TPS.
Adds tags and configuration options for defining how dropped items should combine.
Fork of Carpet Mod that fixes PVP-related bugs with carpet fake players and adds some new commands.
Fixes a performance issue related to TerraBlender's surface rule api
Async improves entity performance by processing entities in parallel across multiple CPU cores and threads.
Allows players to decorate their enchanting table setup by fixing the "enchantment power transmitter" block tag.
TT20 helps reduce lag by optimizing how ticks work when the server's TPS is low.
A simple mod that makes powered/activator rails turn on/off up to 20x faster.
Works around the MC-271325 bug on Fabric and NeoForge servers (fixes "error sending packet clientbound/minecraft:disconnect")
Simulates blocks and entities to catch up after being unloaded for a period of time.
Fix custom world generation datapack crashes when using minecraft:lake feature ( MC-273228 and MC-272370)






















