Witchcraft and Curses
by jaredlll08
Witchcraft and Curses adds a magic system where players channel enchantment power to perform rituals for rewards.
What it does
Rituals are performed on a Deepslate Basin surrounded by enchantment power, which is supplied by blocks such as bookshelves and several other kinds. A caster who completes a ritual is rewarded with strong effects. The mod also includes decoration blocks and a new biome with its own tree type, the Wilted Woods. The server and every player need the mod installed. TerraBlender is required, and the NeoForge file for 1.21.1 is version 21.1.0.3, released 2025-11-18.
Key features
Enchantment-powered rituals
Players channel enchantment power into a Deepslate Basin to start rituals that reward the caster.
Power supply blocks
Bookshelves and other supplying blocks placed around the basin feed the power each ritual draws on.
Wilted Woods biome
A new biome adds the Wilted wood type, with its own trees and blocks.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Questions
Does Witchcraft and Curses need TerraBlender?
In the catalog
Witchcraft and Curses is one of 7,216 Magic mods on ModsFinder, and one of 2,992 Magic mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from jaredlll08
Similar mods
What the author says
Witchcraft and Curses allows you to channel enchantment magic to perform rituals which reward the caster with powerful effects. Rituals can be performed using the Deepslate Basin surrounded by enchantment power supplying blocks (bookshelves, and various decoration blocks that the mod adds).
Official listing
- Modrinth page
- modrinth.com/mod/witchcraft-and-curses
- Owner
- jaredlll08
- Published
- 2025-10-29
- Updated on Modrinth
- 2025-11-18
- Facts verified
- 2026-10-15
