ParCoolSkill
ParCoolSkill adds combat skills to the ParCool movement mod, so chained parkour moves can also trigger attacks with status effects.
What it does
The mod expands the actions of ParCool with combat skills. Skills such as CatLeap, Dodge, ChargeJump, Flipping and Slide can be chained into strong attacks, and the timing of precise movement is rewarded. The feature list totals 8 skills, and their names draw on cards from Slay the Spire, Ironclad and Silent. Skills can be balanced through a configurable system, and in-game details are shown in the ParCool Guide.
Two status effects are added, Vulnerable and Neutralized, which can be brewed from Weakness Potion with Wither Rose or Cobweb. A Vulnerable target takes 50% more physical magic damage, while a Neutralized target deals 25% less. Damage is calculated from the attack damage added by Strength, the armor value of the lower body, and any bonus maximum health above the default. A backstab hit triples damage and triggers Bullet Time for 3 seconds, and ranged charge speed is doubled. The mod requires ParCool! and TimeScaleLib, and Patchouli is optional. It runs on client and server and is published for Forge and NeoForge for 1.20.1, 1.21.1 and 1.21.11, under a custom license that is not open source.
Key features
Chained combat skills
Skills such as CatLeap, Dodge, ChargeJump, Flipping and Slide can be linked into attacks that reward precise timing.
Vulnerable and Neutralized
Two potions apply effects that raise or lower the physical magic damage a target takes or deals.
Backstab and Bullet Time
A hit on a target from behind deals triple damage and triggers Bullet Time for 3 seconds.
Configurable balance
Skill values can be adjusted in the configuration, and the in-game ParCool Guide shows each skill's triggers and effects.
Refunds and charged shots
A skill refunds its stamina cost, ranged weapon charge speed is doubled, and charged shots release automatically.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
How it compares
Epic Compat: ParCool is a Forge-only client mod for 1.18.2 – 1.20.1, released under the GNU Lesser General Public License v3.0 or later, so it does not run on the server. [Official] Epic x ParCool is a Forge and NeoForge mod for 1.20.1 – 1.21.1 that both client and server need, under the GNU General Public License v3.0 only. ParCool+ Compatibility++ is a NeoForge mod for 1.21.1 – 1.21.11 that also requires both sides, and it is open source under the GNU Lesser General Public License v3.0 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| ParCoolSkill | Forge and NeoForge | 1.20.1 – 1.21.11 | Client and server | 2026-10-03 |
| Epic Compat: ParCool | Forge | 1.18.2 – 1.20.1 | Client-side only | 2024-08-12 |
| [Official] Epic x ParCool | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-01-19 |
| ParCool+ Compatibility++ | NeoForge | 1.21.1 – 1.21.11 | Client and server | 2026-09-06 |
Questions
Does ParCoolSkill need ParCool!?
Does the server need ParCoolSkill?
Which loaders and versions are supported?
In the catalog
ParCoolSkill is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 19,862 mods support Minecraft 1.21.11.
More from ImmortalDamned
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What the author says
ParCoolSkill is an addon for ParCool that expands combat with high-impact skills inspired by Slay the Spire. Chain CatLeap, Dodge, ChargeJump, Flipping, and Slide into powerful attacks, rewarding precise movement, timing, and positioning.
Official listing
- Modrinth page
- modrinth.com/mod/parcoolskill
- Owner
- ImmortalDamned
- Published
- 2025-10-26
- Updated on Modrinth
- 2026-10-03
- Facts verified
- 2026-10-15
