[Official] Epic x ParCool
by yesman1058
Epic x ParCool is an add-on that lets ParCool movements work alongside the Epic Fight combat system.
What it does
The mod connects the official Epic Fight add-on ParCool to Epic Fight's battle system. Once battle mode is enabled, Epic Fight-based animations are activated with a default switching key, and ParCool-based unique movements work only while battle mode is on. Files are published for Forge and NeoForge, for 1.20.1 and 1.21.1, and the mod runs on client and server, so both sides need it. It is open source under the GNU General Public License v3.0 only.
Key features
Battle mode switch
Battle mode is turned on first, then a default key toggles the Epic Fight-based animations.
ParCool movements in battle
ParCool-based unique movements become available only while battle mode is active.
Compatibility with Epic Fight
The mod is presented as compatibility work by the Epic Fight team for the ParCool add-on.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Epic x ParCool need Epic Fight?
Do the ParCool movements work outside battle mode?
In the catalog
[Official] Epic x ParCool is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from yesman1058
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What the author says
Epic Fight has an advanced animation library, and Parcool! has dynamic player movements that interact with terrain. What will happen if these creative works meet in the Minecraft world…? First, you gotta enable Battle mode to activate Epic Fight-based animations (default switching key is R)
Official listing
- Modrinth page
- modrinth.com/mod/official-epic-x-parcool
- Owner
- yesman1058
- Published
- 2025-05-05
- Updated on Modrinth
- 2026-01-19
- Facts verified
- 2026-10-15
