AliveCombat
AliveCombat, a Forge and NeoForge client mod, changes how melee attacks, targeting and hit timing feel during play without altering vanilla combat rules on servers.
What it does
The mod refines vanilla combat with smoother attacks and more responsive targeting, aiming to make fights feel more immediate. Its Auto Attack System offers two modes: Click Mode fires a short burst of automatic attacks per press, while Press Mode keeps attacking as long as the attack key is held. A Continuous Attack Miss Penalty can be applied so that held attacks that miss carry a cost.
Targeting logic is also adjusted. Pass-Through Targeting lets attacks reach entities behind collisionless blocks such as grass and vines, and an option allows attacks using items. Entities play a death animation. All features are configurable in game, and the mod runs on the client alone, so servers do not need it. Players in multiplayer should still follow each server's rules on gameplay and automation.
Files are published for Forge and NeoForge across 8 release versions, 1.19.2 – 1.21.11. The latest Forge file is 1.5.9 for 1.20.1 and the latest NeoForge file is 1.5.9 for 1.21.11, both dated 2026-08-06. The license is custom and the mod is not open source; source code and an issue tracker are publicly linked.
Key features
Auto Attack System
Click Mode fires a short burst of attacks per press, and Press Mode attacks continuously while the attack key is held.
Continuous attack miss penalty
An optional penalty applies to held attacks that miss, so spamming the attack key has a cost.
Pass-through targeting
Attacks reach entities behind collisionless blocks such as grass and vines.
Attacks using items
An option lets item use trigger attacks, and entities play a death animation when defeated.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does AliveCombat need to be installed on the server?
Which loaders does AliveCombat support?
Can AliveCombat be used on any server?
In the catalog
AliveCombat is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 19,862 mods support Minecraft 1.21.11.
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What the author says
AliveCombat is committed to making Minecraft’s combat feel more alive by refining vanilla combat mechanics. It enhances responsiveness and targeting logic, with a focus on fluid melee interactions and more intuitive aiming behavior. All features are client-side only and fully configurable in-game, allowing for a…
Official listing
- Modrinth page
- modrinth.com/mod/alivecombat
- Owner
- ImmortalDamned
- Published
- 2023-01-23
- Updated on Modrinth
- 2026-08-06
- Facts verified
- 2026-10-15
