ModsFinder

RealisticCruelty

by ImmortalDamned

Under RealisticCruelty, creatures hit by the player release blood particles whose amount and spread follow the damage dealt, and the particles can stain nearby surfaces.

ForgeNeoForgeClient and serverCustom license1.20.1 – 1.21.1

What it does

Creatures attacked by the player produce blood particles and a blood mist at the point of impact. The volume and velocity of the particles scale with the damage dealt, so heavier hits leave a larger spray. Particles that strike a block leave stains on its surface and can spawn further splashes, which keeps the effect visible after the fight ends.

The mod recolors blood for a few creatures: a Glow Squid releases cyan, a Slime dark green, and a Warden deep blue. Other mobs keep the default red. The particle system requires Client and server, so both the server and every player need RealisticCruelty for the effects to appear. It is released under a custom license and is not open source; source code and an issue tracker are linked by the author. Files target Forge and NeoForge for 1.20.1 and 1.21.1, with version 1.3.0 published on 2026-10-14 for both loaders.

Key features

  1. Dynamic blood splatter

    Attacks on mobs create blood particles and mist whose amount and velocity follow the damage dealt.

  2. Blood stains on blocks

    Particles that collide with blocks leave stains and generate additional splashes at the impact.

  3. Creature-specific blood colors

    Glow Squid, Slime and Warden each release a distinct blood color, while other creatures keep the default.

  4. Fabulous graphics workaround

    Flickering mist can be fixed by switching the Fabulous graphics mode off in Video Settings, or by disabling GPU Particle Acceleration in AsyncParticles.

Compatibility

Latest build for each game version and loader.

1.21.1Not available1.3.0
1.20.11.3.01.3.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Gore and More is a Forge-only mod for 1.20.1 under All rights reserved, with client and server environment. Blood N Particles Mod works on Fabric, Forge and NeoForge across 1.20.1 – 1.21.6, also client and server. Simple Blood runs on Fabric and NeoForge for 1.20.1 – 26.3 but is client-side only, so servers need nothing installed. RealisticCruelty targets Forge and NeoForge for 1.20.1 and 1.21.1 and needs both sides.

ModLoadersGame versionsEnvironmentUpdated
RealisticCrueltyForge and NeoForge1.20.1 – 1.21.1Client and server2026-10-14
Gore and MoreForge1.20.1Client and server2024-08-11
Blood N Particles ModFabric, Forge and NeoForge1.20.1 – 1.21.6Client and server2025-08-06
Simple BloodFabric and NeoForge1.20.1 – 26.3Client-side only2026-10-13

Questions

Does RealisticCruelty need to be installed on the server?

Yes. Installation covers the server and each player's game.

Which loaders and versions does RealisticCruelty support?

Files exist for Forge and NeoForge, built for 1.20.1 and 1.21.1. The latest files are version 1.3.0 for each loader, published on 2026-10-14.

What should be done if blood mist keeps flickering?

The author suggests turning the Fabulous graphics mode off in Video Settings, or disabling GPU Particle Acceleration in AsyncParticles, which resolves the rendering conflict.

In the catalog

RealisticCruelty is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 32,366 mods support Minecraft 1.21.1.

More from ImmortalDamned

All projects

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What the author says

Adds dynamic blood splatter effects to Minecraft's creatures. When a creature is attacked, blood particles and blood mist are generated from the point of impact. Particles can collide with blocks, leaving blood stains and creating additional blood splashes.
ImmortalDamned, on the Modrinth page

Official listing

Owner
ImmortalDamned
Published
2023-02-06
Updated on Modrinth
2026-10-14
Facts verified
2026-10-15

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