Paladins & Priests (RPG Series)
Paladins & Priests adds two magic classes to Minecraft Java Edition: a paladin who fights with melee weapons and spells, and a priest who heals and protects allies with holy spells.
What it does
A player becomes a paladin by picking up a hammer, mace or other melee weapon, and becomes a priest by obtaining holy wands or staves, which come with the first spell. Each class has its own spell book, and taking the spells from it requires a Spell Binding Table, found in village gazebos or crafted with bookshelves around it. Runes act as ammunition for casting, much like arrows for bows.
The mod depends on Armor Model API, Fabric API, Runes, Spell Engine and Structure Pool API, so all five must be installed alongside it. Spell Engine supplies the casting system, Armor Model API handles armor models, and Structure Pool API places the village structures. Paladins & Priests is published for Fabric, Forge and NeoForge across nine release versions, 1.19.2 – 26.3, and runs on client and server, so both the server and every player need it. The code is not open source; the mod is released under All rights reserved.
Casting behavior and the on-screen spell display can be adjusted in the Spell Engine settings. Seven other mods are built on it, including LNE Paladins & Priests Add On, PaladinZ and RPG Series Class Selection.
Key features
Paladin spells
Paladin spells protect allies and deal damage, and suit heavy weapons such as hammers and claymores.
Priest spells
Priest spells heal and protect allies, and some of them also strike enemies, using holy staves or wands.
New equipment
Claymores, great hammers, maces, holy staves, wands and two armor sets per class boost spell damage and healing.
Loot and villages
Dungeon loot chests hold paladin and priest equipment, and Sanctuaries in villages sell magic equipment from monk villagers.
Configurable casting
Spell casting mechanics and the HUD can be adjusted in the Spell Engine settings.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x2 of 2 versions with builds
1.20.x1 of 1 version with builds
1.19.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 5
Required by 7 mods
How it compares
Fallen Paladins and Priests is a Fabric and NeoForge mod for 1.19.2 – 1.21.1, client and server, under All rights reserved. More Wizards is another Fabric and NeoForge option in the same range, also All rights reserved. Paladins & Priests covers Fabric, Forge and NeoForge across a wider range of versions, 1.19.2 – 26.3.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Paladins & Priests (RPG Series) | Fabric, Forge and NeoForge | 1.19.2 – 26.3 | Client and server | 2026-10-09 |
| Fallen Paladins and Priests [More Magic Series] | Fabric and NeoForge | 1.19.2 – 1.21.1 | Client and server | 2026-01-30 |
| More Wizards [More Magic Series] | Fabric and NeoForge | 1.19.2 – 1.21.1 | Client and server | 2026-01-30 |
Questions
Does Paladins & Priests need Spell Engine?
Does the server need Paladins & Priests?
Which loaders does the mod support?
How does a player start as a paladin or priest?
In the catalog
Paladins & Priests (RPG Series) is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 8,071 mods support Minecraft 26.3.
More from ZsoltMolnarrr
Similar mods
What the author says
To become a Paladin, pick up a Hammer, Mace (or any other melee weapon) to start your journey. To become a Priest, obtain Holy Wands and Staves, these come with your first spell.
Official listing
- Modrinth page
- modrinth.com/mod/paladins-and-priests
- Owner
- ZsoltMolnarrr
- Published
- 2023-05-01
- Updated on Modrinth
- 2026-10-09
- Facts verified
- 2026-10-15
