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Paladins & Priests (RPG Series)

by ZsoltMolnarrr

Paladins & Priests adds two magic classes to Minecraft Java Edition: a paladin who fights with melee weapons and spells, and a priest who heals and protects allies with holy spells.

FabricForgeNeoForgeClient and serverAll rights reserved1.19.2 – 26.3

What it does

A player becomes a paladin by picking up a hammer, mace or other melee weapon, and becomes a priest by obtaining holy wands or staves, which come with the first spell. Each class has its own spell book, and taking the spells from it requires a Spell Binding Table, found in village gazebos or crafted with bookshelves around it. Runes act as ammunition for casting, much like arrows for bows.

The mod depends on Armor Model API, Fabric API, Runes, Spell Engine and Structure Pool API, so all five must be installed alongside it. Spell Engine supplies the casting system, Armor Model API handles armor models, and Structure Pool API places the village structures. Paladins & Priests is published for Fabric, Forge and NeoForge across nine release versions, 1.19.2 – 26.3, and runs on client and server, so both the server and every player need it. The code is not open source; the mod is released under All rights reserved.

Casting behavior and the on-screen spell display can be adjusted in the Spell Engine settings. Seven other mods are built on it, including LNE Paladins & Priests Add On, PaladinZ and RPG Series Class Selection.

Key features

  1. Paladin spells

    Paladin spells protect allies and deal damage, and suit heavy weapons such as hammers and claymores.

  2. Priest spells

    Priest spells heal and protect allies, and some of them also strike enemies, using holy staves or wands.

  3. New equipment

    Claymores, great hammers, maces, holy staves, wands and two armor sets per class boost spell damage and healing.

  4. Loot and villages

    Dungeon loot chests hold paladin and priest equipment, and Sanctuaries in villages sell magic equipment from monk villagers.

  5. Configurable casting

    Spell casting mechanics and the HUD can be adjusted in the Spell Engine settings.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.33.1.4.1+26.3-fabricNot available3.1.4.1+26.3-neoforge
26.23.1.3.003+26.2-fabricNot available3.1.3.003+26.2-neoforge
26.1.23.1.3.002+26.1.2-fabricNot available3.1.3.002+26.1.2-neoforge
26.1.13.1.3.002+26.1.2-fabricNot available3.1.3.002+26.1.2-neoforge
26.13.1.3.002+26.1.2-fabricNot available3.1.3.002+26.1.2-neoforge
1.21.x2 of 2 versions with builds
1.21.13.1.3+1.21.1-fabricNot available3.1.3+1.21.1-neoforge
1.213.1.3+1.21.1-fabricNot available3.1.3+1.21.1-neoforge
1.20.x1 of 1 version with builds
1.20.13.1.3+1.20.1-fabric3.1.3+1.20.1-forge3.1.3+1.20.1-forge
1.19.x1 of 1 version with builds
1.19.20.9.6+1.19.2-fabricNot availableNot available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 5

Armor Model APIRenders Bedrock/GeckoLib geo armor models through the vanilla armor pipeline.
Required
Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
Spell Engine🪄 Data driven magic library
Required
Structure Pool API📚 API to inject structures into structure pools.
Required
Runes🪨 Craft runes to serve as ammo for spells
Required

Required by 7 mods

How it compares

Full comparison

Fallen Paladins and Priests is a Fabric and NeoForge mod for 1.19.2 – 1.21.1, client and server, under All rights reserved. More Wizards is another Fabric and NeoForge option in the same range, also All rights reserved. Paladins & Priests covers Fabric, Forge and NeoForge across a wider range of versions, 1.19.2 – 26.3.

ModLoadersGame versionsEnvironmentUpdated
Paladins & Priests (RPG Series)Fabric, Forge and NeoForge1.19.2 – 26.3Client and server2026-10-09
Fallen Paladins and Priests [More Magic Series]Fabric and NeoForge1.19.2 – 1.21.1Client and server2026-01-30
More Wizards [More Magic Series]Fabric and NeoForge1.19.2 – 1.21.1Client and server2026-01-30

Questions

Does Paladins & Priests need Spell Engine?

Yes. Spell Engine is a required dependency, and Armor Model API, Fabric API, Runes and Structure Pool API are required as well.

Does the server need Paladins & Priests?

Yes. The server and every player need the mod installed.

Which loaders does the mod support?

Fabric, Forge and NeoForge. Forge files are published only for 1.20.1, while Fabric and NeoForge cover all listed versions.

How does a player start as a paladin or priest?

A paladin starts with a melee weapon such as a hammer or mace, and a priest starts with holy wands or staves. The class is confirmed by creating the matching spell book.

In the catalog

Paladins & Priests (RPG Series) is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 8,071 mods support Minecraft 26.3.

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What the author says

To become a Paladin, pick up a Hammer, Mace (or any other melee weapon) to start your journey. To become a Priest, obtain Holy Wands and Staves, these come with your first spell.
ZsoltMolnarrr, on the Modrinth page

Official listing

Owner
ZsoltMolnarrr
Published
2023-05-01
Updated on Modrinth
2026-10-09
Facts verified
2026-10-15

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