ModsFinder

Load My Resources

by Keksuccino

With Load My Resources installed, images and sounds placed in a folder load on game start, without a resource pack to switch on.

FabricForgeClient-side onlyGNU General Public License v3.0 onlyOpen source1.12 – 1.20.4

What it does

The mod reads a folder named resources inside the .minecraft directory and loads its contents as a resource pack would. Files placed there keep the same namespace rules as a normal pack: a texture in resources/mytextures is addressed under the namespace mytextures. The loaded content is available to other mods and shows in game as well.

The entry is enabled by default and cannot be turned off by the user. It is hidden from the resource pack menu, so no extra pack appears in the list. Setup takes one launch to generate the folders, after which files can be copied in, including the assets folder of an existing pack. Load My Resources is client-side only, so the server does not need it, and it requires Fabric API on Fabric. It is published for Fabric and Forge across 19 release versions under the GNU General Public License v3.0 only, and the source code is public.

Key features

  1. Automatic loading on start

    Resources in the resources folder are loaded every time the game starts, with no selection in the pack menu.

  2. Hidden from pack menu

    The loaded entry does not appear in the resource pack list, so players see no extra pack to manage.

  3. Always enabled

    The loader is on by default and cannot be disabled from the game settings.

  4. Namespace support

    Subfolders behave as namespaces, so a folder name sets the namespace used by textures and sounds inside it.

  5. Pack asset import

    Copying the assets folder of an existing resource pack into the resources folder makes its contents load without the pack.

Compatibility

Latest build for each game version and loader.

1.20.x4 of 4 versions with builds
1.20.41.0.4-1.20.2-fabric1.0.4-1.20.2-forge
1.20.21.0.4-1.20.2-fabric1.0.4-1.20.2-forge
1.20.11.0.4-1-1.20-fabric1.0.4-1.19.3-forge
1.201.0.4-1-1.20-fabric1.0.4-1.19.3-forge
1.19.x5 of 5 versions with builds
1.19.41.0.4-1.19.3-fabric1.0.4-1.19.3-forge
1.19.31.0.4-1.19.3-fabric1.0.4-1.19.3-forge
1.19.21.0.4-1.19-1.19.2-fabric1.0.4-1.19-1.19.2-forge
1.19.11.0.4-1.19-1.19.2-fabric1.0.4-1.19-1.19.2-forge
1.191.0.4-1.19-1.19.2-fabric1.0.4-1.19-1.19.2-forge
1.18.x3 of 3 versions with builds
1.18.21.0.4-1.18-1.18.2-fabric1.0.4-1.18-1.18.2-forge
1.18.11.0.4-1.18-1.18.2-fabric1.0.4-1.18-1.18.2-forge
1.181.0.4-1.18-1.18.2-fabric1.0.4-1.18-1.18.2-forge
1.16.x4 of 4 versions with builds
1.12.x3 of 3 versions with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Modpack assets

Modpack authors can ship textures and sounds that load automatically, so players do not need to add a pack by hand.

Personal textures

A single player can place custom images or sounds in the folder and see them in game after a restart.

Who it’s for: Modpack creators and players who want custom assets applied at launch without managing a separate resource pack.

How it compares

Full comparison

Asset Bridge works on both client and server and is open source under the MIT License, with files for 1.18 – 1.20.1 on Fabric and Forge. MC Folders is client-side only, open source under the CC0 1.0 Universal license and published for Fabric 1.18.2 only. Load My Resources is also client-side only, but it stays hidden from the pack menu.

ModLoadersGame versionsEnvironmentUpdated
Load My ResourcesFabric and Forge1.12 – 1.20.4Client-side only2023-09-24
Asset BridgeFabric and Forge1.18 – 1.20.1Client and server2026-08-09
MC FoldersFabric1.18.2Client-side only2022-03-20

Questions

Does Load My Resources need Fabric API?

Fabric API is required on Fabric. Forge builds do not list it as a dependency.

Does the server need Load My Resources?

No. Only the player's game needs it, and servers run without it.

Why do the resource pack entries not show up?

The mod is hidden from the resource pack menu, and its contents load automatically without a separate entry.

Which game versions are covered?

Files are published for 19 release versions, with 1.0.4 for 1.20.4 as the latest Fabric and Forge file.

In the catalog

Load My Resources is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 13,907 mods support Minecraft 1.20.4.

More from Keksuccino

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What the author says

"Load My Resources" is a client-side mod to automatically load resources like images and sounds on game start. It's like using a resource pack, but it is enabled by default and can't be disabled by the user.
Keksuccino, on the Modrinth page

Official listing

Owner
Keksuccino
Published
2022-11-23
Updated on Modrinth
2023-09-24
Facts verified
2026-10-15

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