Limited Respawns
Limited Respawns caps how many respawns a player has, so each death uses one until the supply runs out, and it runs on the server alone.
What it does
Players start with a set number of respawns, and every death spends one. When none are left, the player cannot respawn again. The server controls how the limit works: a configuration file changes how the mod functions, including whether a banned player loses respawns and whether a respawn change applies to the whole world or only locally.
Respawns can be recovered over time or granted through the server. Loss can also depend on how the player died, and a lost respawn time can be set so that respawning after a death takes longer. Only the server needs the mod installed, so players join without installing anything. It requires Fabric API, and a copy of Forge Config API Port is bundled inside the mod. Files are published for Fabric, Forge and NeoForge, for game versions 1.19.2 – 1.21.3, under a custom license that is not open source.
Key features
Limited respawn count
Each death uses a respawn, so a player can only come back a fixed number of times before the supply runs out.
Respawn recovery over time
Players can regain respawns gradually, so a long run without deaths restores some of the allowance.
Configurable death penalties
The server sets how much a death costs, including whether it depends on the way the player died.
Ban on depleted respawns
The server can ban a player who has lost all respawns, instead of only blocking the next respawn.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Embedded 1
Use cases
Survival servers with hardcore rules
Server owners who want deaths to matter can cap respawns and keep the limit consistent across the world.
Adventure maps with lives
Map makers can give players a fixed number of attempts and grant or remove respawns through the configuration.
Who it’s for: Server owners and map makers who want a limited number of respawns. Only the server needs the mod, so it suits multiplayer worlds where players should not have to install anything.
How it compares
Hardcore Respawn is installed on both client and server and is released under the MIT License, for 1.19.2 – 1.21.1, with Fabric, Forge and NeoForge files. Villagers Respawn is server-side only, under the MIT License, for 1.20 – 1.21.1, and covers Fabric and Forge. On Respawn Commands is also server-side only, for Forge alone, 1.19.2 – 1.21.10, and is all rights reserved, not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Limited Respawns | Fabric, Forge and NeoForge | 1.19.2 – 1.21.3 | Server-side only | 2025-02-28 |
| Hardcore Respawn | Fabric, Forge and NeoForge | 1.19.2 – 1.21.1 | Client and server | 2025-12-17 |
| Villagers Respawn | Fabric and Forge | 1.20 – 1.21.1 | Server-side only | 2024-08-28 |
| On Respawn Commands | Forge | 1.19.2 – 1.21.10 | Server-side only | 2025-12-02 |
Questions
Does Limited Respawns need Fabric API?
Does every player need to install Limited Respawns?
Which versions have the advertised features?
In the catalog
Limited Respawns is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 13,252 mods support Minecraft 1.21.3.
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What the author says
This mod only needs to be installed on the SERVER! This description only applies to versions of the mod 3.0.0 & higher. Versions earlier are missing a lot of the advertised features.
Official listing
- Modrinth page
- modrinth.com/mod/limited-respawns
- Owner
- MianReplicate
- Published
- 2023-01-06
- Updated on Modrinth
- 2025-02-28
- Facts verified
- 2026-10-15
