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FFFoodSpoilageAndPreservation

by Fyxe

FFFoodSpoilageAndPreservation adds a spoilage system in which food slowly moves through five stages, from Fresh to Rotten, and players can slow that process with storage and preservation methods.

FabricNeoForgeClient and serverAll rights reserved1.21.1 – 26.3

What it does

Food loses hunger and saturation as it decays, passing through the stages Fresh, Good, Stale, Rotting and Rotten, and a rotten item can end up as rotten flesh. Players have several ways to keep food longer: an ender chest stops spoilage entirely, while placing food in other containers slows the process. Stacks of food in the same stage combine, and older food keeps its age when mixed with fresh food, so old food cannot be refreshed.

Tooltips show the current stage and the time left before the next one, and a preserved item is visibly tinted in its tooltip. Some foods never spoil, including golden foods, honey and chorus fruit, and the spoil rate of other foods and containers can be adjusted in the config. The config offers many options, and the mod supports Appleskin and modded food as well. Fabric API is required on Fabric, and the Forge Config API Port is bundled inside the mod. A server running it needs every connecting player to have it too. Files are published for Fabric and NeoForge across 7 release versions, 1.21.1 – 26.3, under All rights reserved.

Key features

  1. Five food stages

    Food moves from Fresh through Good, Stale and Rotting to Rotten, and each stage changes the food's effect on the player.

  2. Preservation containers

    An ender chest stops spoilage, while other containers slow it down, so storage choice affects how long food lasts.

  3. Temperature effects

    Cold slows spoilage, heat speeds it up, and food left in a cold place long enough freezes and can be thawed.

  4. Stacking and age

    Food in the same stage stacks together, and mixed stacks keep the age of the older food, so old food cannot be refreshed.

  5. Tooltips and tint

    Tooltips show the current stage and the time left, and a preserved item is visibly tinted in its tooltip.

Compatibility

Latest build for each game version and loader.

26.30.13.1+26.3-fabricNot available
26.20.13.1+26.2-fabric0.13.1+26.2-neoforge
26.1.20.13.1+26.1.2-fabric0.13.1+26.1.2-neoforge
26.1.10.13.1+26.1.1-fabricNot available
26.10.13.1+26.1-fabricNot available
1.21.110.13.1+1.21.11-fabric0.13.1+1.21.11-neoforge
1.21.10.13.1+1.21.1-fabric0.13.1+1.21.1-neoforge
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Embedded 1

Forge Config API PortNeoForge's & Forge's config systems provided to other modding ecosystems. Designed for a multiloader architecture.
Embedded

How it compares

Full comparison

Spoiled is open source under the MIT License and runs on Fabric, Forge and NeoForge across 1.17.1 – 26.1.2, with both sides required. SpoiledZ is also open source under the MIT License, but only for Fabric and 1.19.2 – 1.21.1. Food Decay is licensed under Creative Commons Attribution Non Commercial No Derivatives 4.0, runs on the server, with clients optional, and has files for 1.21.5 – 26.2.

ModLoadersGame versionsEnvironmentUpdated
FFFoodSpoilageAndPreservationFabric and NeoForge1.21.1 – 26.3Client and server2026-10-10
SpoiledFabric, Forge and NeoForge1.17.1 – 26.1.2Client and server2026-10-08
SpoiledZFabric1.19.2 – 1.21.1Client and server2026-04-20
Food DecayFabric, Forge, NeoForge and Quilt1.21.5 – 26.2Server required, client optional2026-07-02

Questions

Does FFFoodSpoilageAndPreservation need Fabric API?

Yes, Fabric API is required on Fabric. On NeoForge the mod does not depend on it, and the Forge Config API Port is already bundled inside the mod.

Does the server need the mod?

Yes. Every player and the server need a copy of the mod.

Which loaders have files for FFFoodSpoilageAndPreservation?

Files are published for Fabric and NeoForge. The latest Fabric file is 0.13.1+26.3-fabric for 26.3, and the latest NeoForge file is 0.13.1+26.2-neoforge for 26.2.

In the catalog

FFFoodSpoilageAndPreservation is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 8,071 mods support Minecraft 26.3.

More from Fyxe

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What the author says

Want spoiling food AND ways to keep it fresh? Look no further! Every food slowly goes from Fresh to Rotten, and it's up to you to preserve it by smoking, drying, curing and keeping a nice cold cellar. It adds no new blocks or items, and it works with modded food too. (this is the more info when holding shift)
Fyxe, on the Modrinth page

Official listing

Owner
Fyxe
Published
2026-08-25
Updated on Modrinth
2026-10-10
Facts verified
2026-10-15

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