Dyed Flames
by Fuzs
With Dyed Flames installed, burning mobs and blocks show flames that match their source, such as blue soul fire, and the mod is required on both client and server.
What it does
The mod changes the color and particles of fire on burning mobs, and of fire blocks in the world. Blue soul fire shows blue flames, and fire from other mods or fluids can be given its own color. Burning mobs also emit colored smoke trails and matching flame particles while they panic or pose. The mod has no effect on gameplay.
Custom fire types are defined in data: a few lines of JSON placed in a block data map entry keyed to dyedflames:fire types are enough to add one, with no code changes. Dyed Flames needs Fabric API and Forge Config API Port on Fabric, and Puzzles Lib on Fabric and NeoForge. Dyed Flames Modded Compat builds on it. The mod is released under the Mozilla Public License 2.0, is open source, and runs on Fabric and NeoForge for 1.21.1 – 26.3, with 13 release versions in total.
Key features
Source-matching flames
Burning entities and fire blocks take on the color of the fire source, so soul fire looks different from ordinary fire.
Colored smoke and particles
Burning mobs emit colored smoke trails and flame particles that match their flame while they panic or pose.
Data-driven fire types
New fire types are added through a JSON block data map entry, so custom fire needs no hardcoded changes.
In-game configuration
Where a config is available, its settings can be changed from the in-game mod menu, and manual edits use the TOML files in the config folder.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x8 of 8 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 3
Required by 1 mod
Use cases
Modded dimensions
Worlds with fiery fluids or unusual fire from other mods can receive their own flame colors.
Visual variety in survival
Burning mobs and the Nether look different from vanilla orange flames without changing how the game plays.
Who it’s for: Players who want differently colored fire in their worlds, and server owners whose modpacks add custom fire types that should look distinct.
How it compares
Dynamic Fire Visuals is a Fabric-only client mod for 26.2 with a client-required, server-optional environment, released under the MIT License and not open source. TNT Flame Particle runs on Fabric, Forge, NeoForge and Quilt for 1.21.5 – 26.3, is server-required with an optional client, and is under the GNU General Public License v3.0 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Dyed Flames | Fabric and NeoForge | 1.21.1 – 26.3 | Client and server | 2026-10-07 |
| Dynamic Fire Visuals | Fabric | 26.2 | Client required, server optional | 2026-08-18 |
| TNT Flame Particle | Fabric, Forge, NeoForge and Quilt | 1.21.5 – 26.3 | Server required, client optional | 2026-10-11 |
Questions
Does Dyed Flames need to be installed on the server?
Which dependencies does Dyed Flames require?
Can a server add its own fire types?
Where are the config files stored?
In the catalog
Dyed Flames is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 8,071 mods support Minecraft 26.3.
More from Fuzs
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What the author says
Dyed Flames gives burning mobs a fiery makeover! No more boring orange flames. 🔥 Now the fire matches the source. Blue soul fire? Blue soul flames. Modded fire or fluids? Fully supported. No gameplay impact, just eye candy. ✨ Burning mobs also emit colorful smoke trails and matching flame particles as they panic or…
Official listing
- Modrinth page
- modrinth.com/mod/dyed-flames
- Owner
- Fuzs
- Published
- 2025-04-29
- Updated on Modrinth
- 2026-10-07
- Facts verified
- 2026-10-15
