ModsFinder

Damage To Health

by jovial_curie49

Damage To Health raises a mob's or player's maximum health by the amount of damage that entity has just taken, so the damage dealt is kept as permanent extra health.

FabricNeoForgeServer required, client optionalMIT License1.21.1

What it does

Whenever a player deals damage to a mob, the mob's maximum health increases by the same amount. A hit for 6 damage on a zombie raises its maximum health by 6 points. Damage dealt to other players works the same way and increases their maximum health, so the mechanic applies to player targets as well as mobs.

The increased maximum health is stored in the player's save data, so the progress carries over after leaving and rejoining a world or server. The mod needs the server to run it, since the mechanic is applied there, while the client can keep it optional. For higher maximum-health values, AttributeFix can be added as an optional companion.

Installation requires Fabric API on Fabric. The Fabric and NeoForge builds are both published for Minecraft 1.21.1, and on NeoForge the Sinytra Connector and Forgified Fabric API are required too. The files are distributed under the MIT License, and the project is not open source.

Key features

  1. Damage adds maximum health

    Each point of damage a player deals raises the target's maximum health by the same number of points.

  2. Player targets included

    Damage dealt to other players also increases their maximum health, not only damage dealt to mobs.

  3. Progress saved with player data

    The added maximum health is written to player data, so it persists after leaving and rejoining.

  4. Optional value support

    AttributeFix can be installed alongside to support higher maximum-health values without changing the mechanic.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.10.2.0-beta0.2.0-beta
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 3

Sinytra ConnectorLets you play Fabric mods on NeoForge
Required
Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
Forgified Fabric APIFabric API implemented on top of NeoForge
Required

Optional 2

YetAnotherConfigLib (YACL)A builder-based configuration library for Minecraft!
Optional
AttributeFixRemoves arbitrary limits on Minecraft's attribute system. Fixes MANY mods!
Optional

How it compares

Full comparison

Grey Health is a NeoForge-only health display for 1.21.1, and it is client and server, released under the MIT License and open source. LifeDrain is a Fabric mod for 1.21 that is server required and client optional, under the MIT License and open source. Exp Level Up Health covers Fabric, Forge, NeoForge and Quilt for 1.16 – 1.21.1 and is server required, but it is not open source and is released under a Creative Commons Attribution Non Commercial 4.0 license.

ModLoadersGame versionsEnvironmentUpdated
Damage To HealthFabric and NeoForge1.21.1Server required, client optional2026-08-01
Grey HealthNeoForge1.21.1Client and server2026-09-23
LifeDrainFabric1.21Server required, client optional2025-01-16
Exp Level Up HealthFabric, Forge, NeoForge and Quilt1.16 – 1.21.1Server required, client optional2024-09-16

Questions

Does Damage To Health need Fabric API on NeoForge?

On NeoForge, Fabric API is not the requirement; the required components are Forgified Fabric API and Sinytra Connector, which allow Fabric mods to run on NeoForge.

Does the server need Damage To Health installed?

Yes. It is required on the server and optional for players.

Can the added maximum health be kept between sessions?

Yes. The increased maximum health is saved in player data, so it stays after leaving and rejoining.

In the catalog

Damage To Health is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

Whenever you deal damage to a mob, your maximum health increases by the amount of damage dealt. For example, if you deal 6 damage to a zombie, your maximum health increases by 6 HP.
jovial_curie49, on the Modrinth page

Official listing

Owner
jovial_curie49
Published
2026-06-28
Updated on Modrinth
2026-08-01
Facts verified
2026-10-15

Tags