Beddium
by RealVen
Beddium is a Forge optimization mod for Minecraft 1.7.10 that replaces the terrain renderer, so chunks are drawn with a newer OpenGL approach.
What it does
Beddium is an open-source terrain renderer built on the Celeritas Core API. It replaces the older call-list based chunk rendering with a method that uses OpenGL 3.3 and later. The aim is smoother play with less stutter and longer render distances, while the mod keeps the rest of the game's rendering intact.
Beddium needs FalsePatternLib and UniMixins to run, and it depends on FalseTweaks for threaded rendering support. Optional companions include Colored Lights (RPLE), Lumi Lighting Engine Optimizer, Right Proper MCPatcher and SwanSong Shaders. It is incompatible with lwjgl3ify. The environment is client-side only, so a server does not need it, and the mod is released under the GNU Lesser General Public License v3.0 only.
Beddium is published for Forge only, with its latest file, 1.2.5-j8, dated 2026-07-13. It was first published on 2024-07-17 and is one of 80 Optimization mods with Forge files for 1.7.10.
Key features
Replacement chunk renderer
Chunks are drawn through a modern rendering path in place of the legacy call-list method.
Longer render distances
The renderer keeps frame times steadier when the view distance is raised.
Celeritas-based core
The terrain code is derived from the Celeritas project, which itself builds on the Sodium work and its contributors.
Lighting integration
Beddium works alongside Right Proper Lighting Engine and Right Proper MCPatcher for lighting and shader compatibility.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 5
Incompatible 1
Use cases
Who it’s for: Players on Minecraft 1.7.10 with Forge who want a faster chunk renderer. Only the client needs the mod, so servers run without it.
How it compares
FalseTweaks is open source under the GNU Lesser General Public License v3.0 or later, and either side can run it, so it is not limited to the client. Angelica is a client-side only mod for 1.7.10 under a custom license that is not open source. Neodymium Unofficial is client-side only for 1.7.10 and open source under the GNU Lesser General Public License v3.0 only. Beddium stays client-side only with the same license, so its differences lie mainly in the rendering approach and dependencies.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Beddium | Forge | 1.7.10 | Client-side only | 2026-07-13 |
| FalseTweaks | Forge | 1.7.10 | Client or server, optional | 2026-08-09 |
| Angelica | Forge | 1.7.10 | Client-side only | 2026-10-14 |
| Neodymium Unofficial | Forge | 1.7.10 | Client-side only | 2024-12-31 |
Questions
Does Beddium need FalsePatternLib and UniMixins?
Can Beddium run on a server?
Is Beddium compatible with lwjgl3ify?
Which Beddium version should players pick for 1.7.10?
In the catalog
Beddium is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 1,013 mods support Minecraft 1.7.10.
More from RealVen
Similar mods
What the author says
An open-source terrain renderer using the Celeritas Core API A long time coming, a faster, better, more compatible than ever way of quickly drawing chunks on your screen! Enjoy smoother gameplay with less stutter, see further with longer render distances and more stability than the alternatives.
Official listing
- Modrinth page
- modrinth.com/mod/beddium
- Owner
- RealVen
- Published
- 2024-07-17
- Updated on Modrinth
- 2026-07-13
- Facts verified
- 2026-10-15
