ModsFinder

EntityModelShadersFix

by RealVen

EntityModelShadersFix lets Entity Texture Features and Entity Model Features work alongside Oculus shaders on Forge without the missing or random model parts that some resource packs show.

ForgeClient-side onlyGNU Lesser General Public License v3.0 onlyOpen source1.20.1

What it does

With Oculus shaders enabled, some resource packs, Gray's Mob Overhaul among them, draw entity models with parts missing or pieces appearing at random. This Forge patch corrects that rendering, so Entity Texture Features and Entity Model Features can be used alongside Oculus. Only the client needs the mod, and it has no effect on the server side. The project is open source under the GNU Lesser General Public License v3.0 only, and it is published for Forge 1.20.1 in version 1.1.0.

Oculus, Entity Model Features and Entity Texture Features are optional dependencies. Without them the patch has nothing to correct, so they are worth installing alongside it.

Key features

  1. Missing model parts fixed

    Entity models that lose parts under Oculus shaders render complete once the patch is active.

  2. ETF and EMF with Oculus

    Entity Texture Features and Entity Model Features can be used together with Oculus shaders.

  3. Random part rendering corrected

    Resource packs that render random model pieces under Oculus display their parts in the intended positions.

Compatibility

Latest build for each game version and loader.

1.20.11.1.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Optional 3

OculusUnofficial Fork of "Iris", made to work with FML
Optional
[EMF] Entity Model FeaturesEMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge.
Optional
[ETF] Entity Texture FeaturesEmissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric
Optional

Questions

Does EntityModelShadersFix need Oculus?

Oculus is an optional dependency. The patch targets entity rendering under Oculus shaders, so the two are normally installed together.

Does the server need EntityModelShadersFix?

No. Only the player's game needs it, and servers run without it.

In the catalog

EntityModelShadersFix is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Lets you properly use Entity Texture Features/Entity Model Features alongside Oculus shaders. Fixes a bug where certain resource packs such as Gray's Mob Overhaul do not render the random parts of their models when Oclulus is present.
RealVen, on the Modrinth page

Official listing

Owner
RealVen
Published
2026-07-11
Updated on Modrinth
2026-07-11
Facts verified
2026-10-15

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