Leaf Culling
by RealVen
Leaf Culling hides the sides of leaf blocks that a player cannot see, which reduces the faces the game has to render.
What it does
The mod cancels the rendering of leaf faces that sit against another solid block, in the same manner as OptiFine's Smart Leaves option. Stained-glass blocks already skip hidden sides this way, and Leaf Culling applies the same approach to leaves. It works alongside Better Foliage, and it gives implicit support to most mods that add leaves based on the vanilla leaf blocks, with explicit support listed for Chisel, Biomes O Plenty, Forestry, Minefactory Reloaded, Aether 1 2 and Tinkers Construct.
The mod is client-side only, so the server does not need it and players install it on their own game. It requires FalsePattern Lib, version 0.10.13 or newer, and SpongeMixins 1.7.10, version 0.1.1 or newer, both of which must be present for the mod to load. It is open source under the GNU Lesser General Public License v3.0 only, and it is published for Forge only, with the 1.0.9 file for 1.7.10 dated 2022-11-10 as the latest release. Source code, an issue tracker and a wiki are linked from the project.
Key features
Hidden leaf sides
Faces of leaf blocks that touch another solid block are not drawn, which cuts the rendering work in dense forests.
Stained-glass style culling
Leaves are culled in the same way stained glass is, so the visual result matches the glass blocks in a world.
Better Foliage compatibility
The culling combines with Better Foliage for players who use both foliage options.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Forest-heavy worlds
Players who build or travel through dense forests may benefit from fewer leaf faces being rendered.
Who it’s for: Players on Minecraft 1.7.10 with Forge who use modpacks with many leaf blocks and want a client-side rendering option.
How it compares
Entity Culling Unofficial is a client-side Forge mod for 1.7.10, under the MIT License, so it is not open source, and it targets entities rather than leaves. No Leaf Decay is a Forge mod for 1.7.10 that runs on client and server, under the MIT License and open source, and it changes leaf decay rather than leaf rendering. AnimFix is client-side only for 1.7.10 and open source under the GNU Lesser General Public License v3.0 only, like Leaf Culling.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Leaf Culling | Forge | 1.7.10 | Client-side only | 2022-11-10 |
| Entity Culling Unofficial | Forge | 1.7.10 | Client-side only | 2023-09-01 |
| No Leaf Decay | Forge | 1.7.10 | Client and server | 2022-09-02 |
| AnimFix | Forge | 1.7.10 | Client-side only | 2022-08-28 |
Questions
Does Leaf Culling need FalsePattern Lib?
Does the server need Leaf Culling?
Which mods does Leaf Culling work with?
In the catalog
Leaf Culling is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 1,013 mods support Minecraft 1.7.10.
More from RealVen
Similar mods
What the author says
Cancels the rendering of hidden leaf sides, similar to OptiFine's Smart Leaves option.
Official listing
- Modrinth page
- modrinth.com/mod/leafculling
- Owner
- RealVen
- Published
- 2022-10-20
- Updated on Modrinth
- 2022-11-10
- Facts verified
- 2026-10-15
