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Angelica

by mitchej123

Angelica is a Forge rendering overhaul for Minecraft 1.7.10 that replaces parts of the rendering pipeline, adds Iris-based shader support and offers an optional SDL GPU renderer.

ForgeClient-side onlyCustom license1.7.10

What it does

Angelica changes how the client draws the world. Java code emulates the fixed-function pipeline on top of a GL 3.3 core profile, so older rendering calls still execute on the newer profile. Shader support comes from an Iris backport with extra enhancements, which lets players run shader packs on 1.7.10 without a separate shader loader.

Chunk rendering comes from a Celeritas 2.5.12 (NH) build that adds multithreaded chunk construction and sorting for translucent geometry. The renderer is selectable: OpenGL is the default, and an SDL GPU option targets Vulkan, Metal and Direct3D 12. Angelica needs GTNH Lib and UniMixins to start, and it is licensed under a custom license that is not open source.

The mod is client-side only, so a server does not need it and players join without installing anything. It is published for Forge on 1.7.10 only, with the latest file, 2.2.33, dated 2026-10-14. StereoCraft: Stereoscopic 3D requires Angelica.

Key features

  1. Iris shader backport

    Shader packs load through an Iris backport that adds enhancements over the original code.

  2. Threaded terrain building

    Chunk meshes are built on worker threads, and translucent geometry is sorted during the build.

  3. Fixed function emulation

    Old fixed function calls are translated to the GL 3.3 core profile in Java.

  4. Selectable renderer

    The renderer can be switched between OpenGL and an SDL GPU backend for Vulkan, Metal or Direct3D 12.

Compatibility

Latest build for each game version and loader.

1.7.102.2.33
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

GTNH LibLibrary for GTNH
Required
UniMixinsA Mixin loader designed for maximum compatibility.
Required

Required by 1 mod

Use cases

Shader packs on 1.7.10

Players who want shaders on the 1.7.10 version install Angelica to load Iris-based shader packs.

Frame rate on modern hardware

Players who play with heavy terrain loads use the threaded chunk builder to spread the work across cores.

Who it’s for: Players on Forge 1.7.10 who want shader support or a different rendering backend. Server owners do not need to install it.

How it compares

Full comparison

Beddium is client-side only, open source under the GNU Lesser General Public License v3.0 only, and available for 1.7.10 on Forge, so it covers the same version. Neodymium Unofficial is also client-side only and open source under the same license, for 1.7.10 on Forge. Entity Culling is client-side only and runs on Forge for 1.12.2 – 1.16.5, under All rights reserved, so it does not target the 1.7.10 version.

ModLoadersGame versionsEnvironmentUpdated
AngelicaForge1.7.10Client-side only2026-10-14
BeddiumForge1.7.10Client-side only2026-07-13
Neodymium UnofficialForge1.7.10Client-side only2024-12-31
Entity CullingForge1.12.2 – 1.16.5Client-side only2025-08-27

Questions

Does Angelica need other mods to run?

Yes. GTNH Lib and UniMixins are required dependencies, and both must be installed next to Angelica on Forge 1.7.10.

Does a server need Angelica?

No. The mod is client-side only, so servers run without it and players can join without installing it.

Which renderer should be chosen?

OpenGL is the default. The optional SDL GPU renderer targets Vulkan, Metal and Direct3D 12 and is picked in the settings.

In the catalog

Angelica is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 1,013 mods support Minecraft 1.7.10.

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Official listing

Owner
mitchej123
Published
2024-03-16
Updated on Modrinth
2026-10-14
Facts verified
2026-10-15

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