Mods for 1.16.5
790 mods match your filters.
Improves performance by tweaking mob despawn rules. Say bye to pesky unintentional persistent mobs.
Adds more variations of vanilla structures and features such as a Jungle Fortress!
Performance improvements for vanilla AI, with the ability to turn off certain AI behaviors
Allows you to harvest crops with right click
Allows villagers to replant the correct seed & allows them to use modded ones
An efficient and non-locational redstone dust implementation
Allows the player to play in an old abandoned city instead of the normal overworld
Adds various elegant -and likely hostile- roguelike dungeons and structures that generate on your worlds!
🚪 Multiple identical double doors, trapdoors and fence gates can be opened simultaneously.
adds 130+ vanilla style structures to your world to bring it alive, using vanilla blocks. Includes dungeons and enemies to fight!
Speed up your world loading by removing unneeded chunks.
Attempts to optimize the generation of Jigsaw Structures and NBT pieces
Create your own villager trades
🌲 Harvest full trees and huge mushrooms instantly with an axe. Includes fast leaf decay and sapling placement.
A brain library for Minecraft, making the brain system easier to use and manage
Adds more variations of vanilla structures and features such as a Jungle Fortress!
Makes maps work better in the Nether and in other cave dimensions.
Makes dying more forgiving by letting you keep certain items.
Removes the "moved too quickly" warning and rubber-banding.
Be In Control of mob spawns
🚏 Allows players to dismount/remove/exit entities/mobs from mounted entities without breaking them.
🙅 Removes those pesky slimes when you're trying to be creative in a superflat world.
🎴 Makes the totem of undying effect work when it's anywhere in the inventory.
Make Watchdog crashes show all the code that was running for all threads


















