Mods for 1.7.10
238 mods match your filters.
Legacy Fabric Port of FPS Plus
OptiFabric for Legacy Fabric (1.3.1 to 1.13.2) and Ornithe (b1.7.3 to 1.14.4)
Raw mouse input for 1.12.2 and 1.7.10
自动下载、更新、转换并应用 CFPA 简体中文资源包。 Automatically downloads, updates, converts, and applies CFPA's Simplified Chinese translation resource pack.
Countdown timer on top of screen to know exactly when that TNT is going to explode without need to see the TNT client-side. Renders a timer over primed TNT
Backport of Entity Culling (1.8 version, under MIT) to 1.7.10.
Cancels the rendering of hidden leaf sides, similar to OptiFine's Smart Leaves option.
An ornithe mod to run old versions (<1.13) using LWJGL 3 instead of LWJGL 2 and fix/work around wayland bugs
An open-source terrain renderer using the Celeritas Core API
Calculates a framerate-based dynamic render distance for entities and tile entities
This mod is a dependency for the Dragon Block Apollo Modpack The Client mod is responsible for all rendering / visual related functions The Client mod is responsible for all rendering / visual related function
Often accidentally closed Minecraft? Maybe this mod helps.
Make 1.7.10 dynamic lights available for mod offhand.
(WORKS WITH WINDOWS ONLY) Allow you to play Minecraft 1.7-1.11.2 with input method enabled
This adds the ability to customize the loading screen in minecraft through very detailed json files.
A very well functioning GUI scale mod that doesn't suck.
A small client mod that adds first-person rendering of armour on the hand
Adds completely client-sided pets to your game. Supports every vanilla mob, some custom ones, and will work on any server, including in singleplayer!
A mod that adds a health bar to mobs, but now works with shaders.
A performance mod that uses the upscaling and frame generation features.
Decreases the stuttering caused by animated textures in 1.7.10
FreeCam mod with support for wide range of versions and modloaders
Expands Minecraft's window settings with native and borderless fullscreen modes, customizable focus-loss behavior, and independent loading-screen options — including staying minimized until the game finishes launching!
Find blocks you forgot to add to your shader!






















